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TIGSource ForumsJobsCollaborations[Rev-Share] Seeking Programmer/Scripter for Co-Op Multiplayer Game - UE4
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Author Topic: [Rev-Share] Seeking Programmer/Scripter for Co-Op Multiplayer Game - UE4  (Read 348 times)
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« on: January 06, 2018, 09:38:57 AM »

Project Brief
A mashup of old school Zelda dungeon crawling, mixed with the frantic pace of Over Cooked, where up to 4 people work together to traverse through small dungeons, solving puzzles and defeating monsters.

Gameplay Video
Check it out here

What I Need
- Must be comfortable in UE4 - You must be fairly well versed in implementing gameplay mechanics & logic, either through blueprints or through C++
- Knowledge of AI scripting/behavior, able to implement AI - Level loading, menus, tracking progression/unlocks, etc.

Here's just a peek of some visuals already built for the game http://imgur.com/xuM8wfN

If you want to see newer gameplay, I can show you what we currently have over a Discord call. https://discord.gg/8waAjuD

Development Timeline
Targeting a Q3/Q4 2019 release.

This will be a rev-share project, where you will own a proportion of the sales once the project is complete, based on your contribution throughout the project. Specific details will be discussed once you are on board this project.

Other Notes
I am trying to keep the number of people working on this project to a minimum, as I find that working with too many people creates problems for smaller projects.
You may be required to undergo a conflict of interest evaluation since I am currently employed under Activion Blizzard.

A bit about me
I am currently a character artist working at Beenox, Quebec Canada, with 5~ years of experience in the industry, working as an environment artist for Pop Cap Vancouver, to working at Electronic Arts, to working for smaller mobile companies and outsource studios. I have received written approval from Activision-Blizzard to work on my own personal project in my own free time after work hours.

To Apply
Send me a direct message here, or via email, [email protected] Please send a link to a resume or previous work experience. Serious inquiries only. While this is work done for free (until release), I will not waste my time or yours if you are not serious about working on the project.

If you have any questions about the project or what the responsibilities are in detail, please do not hesitate to reach out to me.
You can reach me on Discord, Chris Bruin#4580, or join a channel I set up https://discord.gg/8waAjuD
« Last Edit: January 06, 2019, 10:54:03 AM by Bruin » Logged

Discord: Chris Bruin#4580
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« Reply #1 on: January 06, 2019, 10:37:43 AM »

Looking for someone else to join the project. We've made a lot of progress since this was initially posted, hoping to make a lot more progress (and launch!) this year.

Discord: Chris Bruin#4580
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