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TIGSource ForumsCommunityDevLogs= Space Punk Slam Dunk =
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Author Topic: = Space Punk Slam Dunk =  (Read 446 times)
ProgramGamer
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« on: January 17, 2018, 04:54:36 AM »


Official Space Punk Slam Dunk Devlog

Summary:

Space Punk Slam Dunk is a puzzle platformer being developed by me with music composed by rj, composer for Homestuck, but also for Muddledash, BULLETIN, Salem, HALT AND C R T T R! Space Punk is a game where you, a young girl on her way to the gym, gets her sports equipment stolen by alien punks. Eager to get your stuff back, you jump in the alien ship's tractor beam and make your way through the various sections of the ship to retrieve your stolen items. The game involves using basketballs to solve puzzles and defeat the no-good space punks!

Release Platforms:

We plan on releasing the game for PC, Nintendo 3DS, Nintendo Switch and maybe a few more down the line. The different versions will most likely release in that order, possible with a few months in between to give us some time to port the game properly.

Promotion:

For regular updates concerning the game, please check our official Twitter account!

Technical:

As you may have seen from the posts on our Twitter account above, we are (well, I am) in the process of completely re-writing the game, from scratch, in C++. The reason for that has to do with our plans to port to Nintendo consoles. The game, up until about a week and a half ago, was being developed with Game Maker Studio 2. The problem with that is that GMS2 doesn't have an export function for 3DS and Switch, so if we want to release for Nintendo consoles, which is where we anticipate our target audience to be, we need to "switch" tools.

Finally...

We hope you'll enjoy seeing the game together as much as we enjoy making it! We'll keep you posted with regular updates both here and on Twitter! If you have feedback or questions, don't hesitate to post!
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Nikolas
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« Reply #1 on: January 17, 2018, 08:31:32 AM »

The name is awesome!
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ProgramGamer
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« Reply #2 on: January 17, 2018, 08:56:13 AM »

Thanks! It was actually rj who came up with it after we finalized the enemy design and basketball theme.
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SchriefFighter
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« Reply #3 on: January 17, 2018, 09:59:53 AM »

Love the name
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Josh Bossie
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« Reply #4 on: January 17, 2018, 01:55:36 PM »

Just wanted to say I'm also here for the name.

I was actually half expecting a game similar to the Barkley RPG games, and given that GIF you posted on Twitter I might not be that far off
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ProgramGamer
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« Reply #5 on: January 17, 2018, 02:56:56 PM »

Not gonna lie, I had to look up what the Barkley RPG games are. Having said that, Space Jam definitely came up when me and rj would discuss game ideas haha.
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rj
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« Reply #6 on: January 17, 2018, 04:50:20 PM »

i am an avid fan of barkley shut up and jam gaiden and you can be certain that the phrase “chaos dunk” will be used at least once
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ProgramGamer
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« Reply #7 on: January 17, 2018, 06:32:30 PM »

rj, you knew about this potential source of inspiration and never told me about it? How could you!  Cry

(just kidding, you probably told me about it a thousand times and I just don't remember)
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Cobralad
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« Reply #8 on: January 18, 2018, 12:54:08 AM »

looks like BAWOB on itch.io
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« Reply #9 on: January 18, 2018, 01:27:09 AM »

it's that, but stronger
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ProgramGamer
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« Reply #10 on: January 26, 2018, 01:37:07 PM »

Since there's a lack of actual game stuff to show due to me hitting the reset button on this project (as stated in the OP) I'm going to present you with some concept art for the main character and the alien enemies. Don't worry, I'll get to the good in-game stuff in time  Wink

 

 
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