Update 16It's been a while now since I've updated this devlog, so I thought I would let you all know how things are coming along with Spring Falls.
First off, you may have noticed that the name has changed from Spring & Flow. This was to avoid a potential trademark issue, and it wasn't an easy decision, but I'm really happy with the new name and I hope you like it too.
Development statusThe finish line is in sight! Beta testing has been going well, and the level list is at a point where it feels cohesive and complete. I'm currently working on the ending, and there are still some things to do here and there, but everything is really coming together.
I've also been working on the soundtrack with my good friend
Derek Harrison. Derek is a talented folk musician, and it's great to have him as a collaborator. In the clip below you can hear some of the lovely mandolin parts he recently recorded:
Spring Falls at PAXIf you're planning to be at PAX West in Seattle, come by booth #741 on September 1st or 2nd, where
Victoria and I will be showing Spring Falls in the Indie MINIBOOTH!
We had an amazing time showing the game at PAX East in March alongside so many great indie games, and we're really excited to participate again. We'll be featuring some new levels and mechanics this time around, so come say hello and give the game a try!
That's it for this update. If I find the time I would love to do a more detailed write-up on some of the polish I've been adding to the game lately.... maybe after PAX.