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TIGSource ForumsCommunityDevLogs SSI-02 - Space Roguelike
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Author Topic: SSI-02 - Space Roguelike  (Read 6347 times)
Vitalius Sch
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« on: January 30, 2018, 09:50:58 PM »



Soft neurocomputer voice wakes you up with an emergency message. Commander, we're leaving PL-Space, our sensors detected cluster of objects near the gates. According to signatures... that's hypermarauders!

SSI is a Space Roguelike like FTL in which you constantly make hard choices. Save the galaxy or rescue your crew member? Serve an Evil Empire or help an Ancient Tribe? Every decision matters!

Key Features:

  •     Two campaigns: Time-limit mode or Free Exploration
  •     Morality system: every action has consequences
  •     Randomly-generated universes
  •     Events with random outcomes
  •     1v2 and 1v3 starship encounters
  •     Tactical elements
  •     Multiplayer mode:
    •         Choose your team
    •         1 to 4 teams available — PVP or Universe Exploration
    •         Cross-platform multiplayer
    •         Play with friends on PC or tablet
  •     Permanent death, old-school
  •     Unique abilities and crew behaviour

First look at the tablet (prototype):


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nkm
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« Reply #1 on: January 31, 2018, 01:59:06 AM »

FTL?
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Vitalius Sch
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« Reply #2 on: January 31, 2018, 02:58:07 AM »

Yes, but with: 1v2 and 1v3 starship encounters and multiplayer mode.  Well, hello there!
We also change/improve the core gameplay (morality and stress systems).
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nkm
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« Reply #3 on: January 31, 2018, 04:35:54 AM »

Ok sounds interesting! FTL is still one of my favorites on the iPad. Good luck!
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Pixel Noise
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« Reply #4 on: January 31, 2018, 04:55:52 AM »

Sounds really interesting/ambitious, but it will be great if you can pull it off!
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Pixel Noise - professional composition/sound design studio.
 https://soundcloud.com/pixel-noise
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 https://pixelnoisemusic.bandcamp.com/

Recently completed the ReallyGoodBattle OST!  https://www.youtube.com/watch?time_continue=2&v=vgf-4DjU5q
Vitalius Sch
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« Reply #5 on: January 31, 2018, 08:25:39 PM »

Thx!
Logical schema  Shocked
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gothicserpent
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« Reply #6 on: February 01, 2018, 01:37:29 AM »

Thx!
Logical schema  Shocked

hi! may i ask what program you did this schema design in? did you you photoshop or some tool? looks organized and great!
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Vitalius Sch
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« Reply #7 on: February 01, 2018, 02:41:16 AM »

Of course! I used Google Drawings.
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joey4track
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« Reply #8 on: February 01, 2018, 10:06:17 AM »

Yes, moar space roguelikes please!
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Vitalius Sch
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« Reply #9 on: February 01, 2018, 08:16:59 PM »

Yes, moar space roguelikes please!
OK .. it will come out in this summer  Roll Eyes
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Vitalius Sch
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« Reply #10 on: February 09, 2018, 12:12:43 PM »

Two ships mode
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Vitalius Sch
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« Reply #11 on: February 23, 2018, 11:50:40 PM »

Four ships mode
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Vitalius Sch
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« Reply #12 on: March 10, 2018, 01:51:45 AM »

Would you like to switch mods?! Easy-peasy, lemon squeezy!
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VitaliusSch
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« Reply #13 on: March 21, 2018, 03:27:47 AM »

i just tried to make track  Smiley
https://soundcloud.com/vitalius-sch/space-music-box
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VitaliusSch
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« Reply #14 on: March 24, 2018, 10:38:18 AM »

Inspector's ship .. class: cargo
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Pixel Noise
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« Reply #15 on: March 25, 2018, 01:18:35 PM »


There are some cool sounds in there! You could definitely refine that into a fitting track for the game, I think
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Pixel Noise - professional composition/sound design studio.
 https://soundcloud.com/pixel-noise
 https://twitter.com/PixelNoiseMusic
 https://pixelnoisemusic.bandcamp.com/

Recently completed the ReallyGoodBattle OST!  https://www.youtube.com/watch?time_continue=2&v=vgf-4DjU5q
VitaliusSch
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« Reply #16 on: March 25, 2018, 07:57:49 PM »

There are some cool sounds in there! You could definitely refine that into a fitting track for the game, I think

Oh thanks! Coffee I'll think about it.
I also prepared two drafts for two tracks. I'll finish and post them later.

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VitaliusSch
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« Reply #17 on: May 21, 2018, 12:57:30 AM »

Bays ... bays .. bays ...
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VitaliusSch
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« Reply #18 on: July 06, 2018, 12:53:32 PM »

A new UI and first shooting  Gentleman

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sidbarnhoorn
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« Reply #19 on: July 07, 2018, 11:55:29 AM »

Cool! Good luck with it! Smiley
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Siddhartha Barnhoorn
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Composed music for the games Antichamber, Out There, The Stanley Parable, Planet Alpha...

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