BeardLogic
|
|
« Reply #140 on: October 31, 2020, 08:36:08 AM » |
|
Working on a couple promo videos for the game. It would be very helpful to know which one you think is better, and/or how I might improve on either.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #141 on: November 07, 2020, 09:10:04 AM » |
|
Making changes on the promo video based on your feedback. Please let me know what you think
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #142 on: November 14, 2020, 12:31:54 PM » |
|
I've been making a number of improvements to the game! A lot of them have come from your suggestions, so thank you very much!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #143 on: November 28, 2020, 10:03:35 AM » |
|
I've been adding some of the content I have been intending to while the build has been getting bashed for bugs. Depending on the games initial reception I might spend some time adding more POI like the ones in this video. Enjoy
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #144 on: December 05, 2020, 12:50:07 PM » |
|
Alright, I'm back for another shot at this. Please let me know what you think about the promo and if you have any suggestions for improvement. Thank you!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #145 on: December 11, 2020, 10:41:37 PM » |
|
Lots of fixes this week, and I suspect there will be a lot more fixes and changes before the game is finished. I hope to have Grave Complex in early access before the end of the year so if you're interested in helping I would more than welcome the support :D.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #146 on: December 19, 2020, 12:42:06 PM » |
|
An update to the build UI plus some important changes to currency.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #147 on: January 23, 2021, 10:31:38 PM » |
|
Added the bat and the buzz saw and a myriad of other things!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #148 on: February 06, 2021, 02:21:04 PM » |
|
The Seen: I've added a bunch of decorations to the terrain and updated object visibility The Unseen: Achievements are implemented and I've started updating zombie assault missions.
|
|
|
Logged
|
|
|
|
Devilkay
Level 2
Hi! First game-dev experience!
|
|
« Reply #149 on: February 07, 2021, 09:19:37 AM » |
|
I don't like so much the User Interface. Will you improve it?
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #150 on: February 07, 2021, 10:36:15 AM » |
|
I don't like so much the User Interface. Will you improve it?
I would be open to changing it, it depends on what you dislike about it. Do you have any suggestions / specific issues you don't like?
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #151 on: February 19, 2021, 10:37:32 PM » |
|
Grave Complex | Dev Log 02/20/21 (UI + Zombie Assaults)
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #152 on: March 13, 2021, 01:14:23 PM » |
|
I've added a bunch of improvements over the last 3 weeks. So many that I couldn't get to them all in this video. I hope to have this version available to everyone sometime in the coming week!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #153 on: April 03, 2021, 03:54:39 PM » |
|
Showing off laser combat and the new updated melee combat.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #154 on: May 01, 2021, 01:08:39 PM » |
|
Grave Complex is complete! Well sort of, there are a handful of tasks I need to round out before the official release, however it's in a very good state. Don't believe me, wait for the DEMO to be released and give it a go yourself.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #155 on: May 29, 2021, 05:13:10 PM » |
|
|
|
|
Logged
|
|
|
|
|