Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411512 Posts in 69376 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 06:33:47 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperBusinessReflections on indie game development in 2018 - did I just waste 3 years?
Pages: [1]
Print
Author Topic: Reflections on indie game development in 2018 - did I just waste 3 years?  (Read 1275 times)
QuadrupleA
Level 2
**



View Profile WWW
« on: February 09, 2018, 10:01:24 AM »

Thought I'd share this post here:

https://infinitroid.com/blog/posts/did_i_just_waste_3_years
Logged

Weapon Hacker - roguelite metroidvania;
Battleship Solitaire - mindless podcast companion
Grhyll
Level 2
**



View Profile WWW
« Reply #1 on: February 09, 2018, 12:09:58 PM »

Hey, this is seriously depressing Sad

I don't mean to be rude, and people may have already told you, but if I had to guess why the game has so little success (despite the very good retention rate for the players you already have), it its visuals. I've watched your trailer, and I can see there must be a lot to do in your game, it seems to be very rich, lots of content, reactive gameplay, but... it's not attractive. (And the screen transitions... oh damn...)
So regarding your next steps, maybe you could consider hiring an artist.
(Sorry if that's not the kind of feedback you're looking for!)

I wish you the best of luck!
Logged

Programmer at The Game Bakers
3-50.net
Current project: oQo
QuadrupleA
Level 2
**



View Profile WWW
« Reply #2 on: February 09, 2018, 06:13:22 PM »

Thanks Grhyll - sorry to induce serious depression Smiley. I've gotten a lot of feedback on the article throughout the day today and there definitely seems to be a consensus about the main character and the visuals needing a lot of work, like you're saying. The art that's there was always somewhat temporary (I was focused on programming / gameplay / playtesting throughout most of the project so far).
Logged

Weapon Hacker - roguelite metroidvania;
Battleship Solitaire - mindless podcast companion
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic