UPDATE: Now on version 1.5.2! Haven't update this thread in a while, but there are many new features in this demo along with several fixes and improved quality.
There is now an improved combat system featuring new moves for your different attacks (Pause to check, only for the first 3 main weapons for now).
https://twitter.com/LucasMaxBros/status/983469457535221766_______________________________________________
Vivid! is a colorful action-packed platformer where your color dictates some of your actions, such as your attacks and abilities. Been working on it with Game Maker: Studio for over 3 years.
This demo has a Tutorial Stage and one Main Stage for you to play through. There is quite a bit of content, as well as a ranking system setup for the main stage. If you want to get the highest ranking, you'll need to get a high enough score, collect all 5 Love Collectibles, and finish it in 3:40. In addition, when you complete the main stage at least once, you'll have the ability to try out different weapons as well as swap to the other character, Spirit!(Press Y on controller/Z on keyboard). Just keep in mind this other character wasn't built in mind for these stages, but can be fun to play with.
As for feedback, we're just looking out for anything that might need fixing or could be improved for general audiences. Still looking into what details some players pick up naturally or not, along with difficulty balancing.
NOTE: You can change your controls to anything! Whether it's Keyboard or the Controller, they can be binded to just about anything. Just remember this demo doesn't have any saves, so if you quit those custom controls are gone! But they only take 5 seconds to setup!
This game has analog stick support. And we recommend playing this game with a controller, but a keyboard will work fine too.
Currently only for Windows, but hope to support other modules with the help of a future KickStarter!
Follow on Twitter for updates about the game:
https://twitter.com/LucasMaxBrosIf you'd like to learn more about Vivid, we have some blogs about the making of it:
https://lucasmaxbros.wordpress.com/