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May 24, 2018, 06:00:13 am

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TIGSource ForumsCommunityDevLogsPaper Dungeons Crawler
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paifu
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« on: February 23, 2018, 09:13:00 am »

Hello everybody, time to start a new devlog for our last project.



Paper Dungeons Crawler is a true classic 16 bits Roguelike, with a particular specialization system. Each class has 4 rune types with a fun draw to cast system. Shape your character based on his actions: if you want to specialize your warrior on bow, just use it more often.
Discover the mysterious Dungeons of Cyndaria and an extensive Lore to unearth. A plethora of creatures and magical items are waiting for you to step into ever-changing dungeons of diverse biomes and challenges.
Defeat Dragon bosses to unleash hidden runes and recover the famous Crown of Cyndaria to become the new true ruler of this kingdom.
Dungeons can be unforgiving: be sure to eat and rest in time, wisely use all your abilities. Nothing stops you from skipping bosses to rush deeper and deeper, but you’ll surely encounter true death if you don’t take time to level up your character and abilities at each floor.


SOME FEATURES:
Turn by turn gameplay, hunger system, runecast system, random levels with some predetermined land patches on each floor, permadeath, cursed and enchanted items, extensive inventory system…







CLASSES:
WARIOR:
RUNES SPECIALISATIONS (JUSTICE / FURY / DARK / DRACONIC)

ARCHER:
RUNE TYPES: ELFIC, SYLVAN, WIND, DROWNIC

PRIEST:
RUNE TYPES: LIFE, DEATH, NATURE, CHAOS

MAGE:
RUNE TYPES: FIRE, WATER, AIR, EARTH

THIEF:
RUNE TYPES: NINJUTSU, POISON, SHADOW, ROBBERY



Abilities to level up:
1H weapons, 2H weapons, Ranged weapons, Thrown weapons, Identification, Runes type 1, Runes type 2, Runes type 3 and Runes type 4.

STATS:
- 4 Biomes (with caves and dungeons)
- 60 creature types
- 120 unique items
- 5 base classes with 4 subclasses each.
- 5 Bosses.
- 25th random Dungeon floors to beat










GamePlay:



Our Website: http://paperdungeonscrawler.agentmega.net/
Facebook: https://www.facebook.com/paperdungeonscrawler/
« Last Edit: May 19, 2018, 04:12:55 am by paifu » Logged

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paifu
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« Reply #1 on: February 28, 2018, 12:56:12 am »

The heroes can now rest at will, restoring their health. This action of course consumes a fair amount of their nutrition bar.

The open doors can now also be closed to avoid being disturbed in your sleep.

« Last Edit: March 11, 2018, 07:30:24 am by paifu » Logged

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« Reply #2 on: March 11, 2018, 07:51:59 am »

Implementing now the spells cast system for all the characters.





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« Reply #3 on: March 11, 2018, 08:55:48 am »

Looks good so far. Are you going to be doing pets as well?
Also, how far down the rogue chain are you going to be going? Will there be unlocks or carryovers from runs? Potions / materials with randomized looks that you have to figure out? Etc.
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paifu
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« Reply #4 on: March 11, 2018, 09:57:49 am »

Hello, pets are not on the priority list right now. But otherwise it will be a classic turn by turn roguelike, close to nethack in the gameplay with random levels and permadeath. Potions and scrolls with different looks on each run, hunger system, items to identify, etc.
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« Reply #5 on: March 21, 2018, 06:06:25 pm »

Hi, I added now a bunch of mini icons to better visualize statistics and attributes on text and the character sheet.




Plus the ability to zoom in and out the game to get a better grasp of the level, without the need of a minimap. It also gives more a Nethack vibe, a reference for me.




And a brand new updated video of our gameplay!



« Last Edit: March 21, 2018, 06:11:47 pm by paifu » Logged

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« Reply #6 on: March 23, 2018, 03:48:21 pm »

Our Steam store page is now open, release estimated on 1st May 2018.
http://store.steampowered.com/app/754340/Paper_Dungeons_Crawler/
You can now already put the game in your wishlist Smiley


Banner by our artist: Leslie Inthavong.
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« Reply #7 on: April 01, 2018, 08:18:12 am »

Becoming a little bit too confident with my wand of electricity Smiley



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« Reply #8 on: April 21, 2018, 09:19:54 pm »

Hi, a lot of work on chasing bugs, improving the UI and balancing the game to get a proper demo available.





You can now tryout the game demo on itch.io : https://paifu.itch.io/paper-dungeons-crawler-demo

Cheers.
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« Reply #9 on: April 25, 2018, 05:28:12 pm »

Paper Dungeons Crawler Kickstarter is now live! You can go check it out Smiley

PDC Kickstarter



Official Paper Dungeons Crawler Release date on Steam the 18 May 2018.
« Last Edit: April 25, 2018, 11:20:07 pm by paifu » Logged

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« Reply #10 on: April 28, 2018, 08:27:15 pm »

Testing out the new archer spells, giving the archer more tools to handle difficult situations.






« Last Edit: April 28, 2018, 08:38:05 pm by paifu » Logged

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« Reply #11 on: May 05, 2018, 10:02:43 am »

Finally finished to implement our 80 rune spells, time to come back at level designing the other zones!


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« Reply #12 on: May 13, 2018, 07:49:42 am »

Beating all the dungeons until meeting the final boss into the Astral plane!



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« Reply #13 on: May 19, 2018, 04:12:30 am »




All zones and monsters animations are finally implemented, almost ready to launch our Early access release. Stay tuned Smiley

Estimated Release date on Steam 22th May 2018

https://goo.gl/UQAEwH
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« Reply #14 on: May 23, 2018, 06:05:40 am »

Hello, everyone!
Wish me luck, this is the big day, Paper Dungeons Crawler is available now on Steam Early Access!




#roguelike #steam #indiegame #16bit #retrogaming #rpg

PDC is a new true classic Roguelike with an original draw-to-cast system!

Steam Store: http://goo.gl/mGyLRM
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