Looking for 3D artist for modeling/animating a single character in a low-poly art style. Payment is flat fee per piece of work undertaken, the amount is negotiable.
The aim of this work is to contribute to a character controller for an adventure game prototype in the Unity3D engine. The focus is on game feel and responsive animations, high-quality visuals are not required.
Job
- Model and rig low-poly character for use with Unity's mecanim system.
- Create an initial set of animations.
-Idle loop
-Walk cycle
-Run cycle
-Jump
-Ascend loop
-Descend loop
-Land - Iterate on animations to reach desired game feel.
Depending on the success of initial job we would like a candidate who can work on additional animations in a freelance capacity.
Applicants must provide examples of previous work, be available to communicate via skype, be at least 18 years old and speak conversational English. All work is remote in a freelance capacity. The right of all works delivered must be fully transferred to the job provider.
Please contact Luke directly at
[email protected]. Additional details will be provided to applicants who meet the job requirements.