Hey,
So I've been developing a 2D game in Unity for a while, and find myself in need of another programmer to help out as I run low on time. What I need help with is refining the combat system and cleaning it up so that I can just drop in any weapon with the proper data and have it work. I'm basically looking to see if anyone is able to help me set up a framework for my game's combat system so I can get the nitty gritty out of the way, which is taking up a lot of time. My project is also currently 2D in Unity, but I'd like for it to be 3D and use the Z-axis to move "up" instead of the Y-axis as it is now. This is because I'd like to combine the 2D character sprites with a 3D environment based on voxels in order to get more realistic lighting (this method is also better than what I'm currently doing with 2D sprites + normal maps).
You can find screenshots of my project below. If you'd like to be more involved long-term for rev-share, that's fine too!
Project DevLog.
Twitter that also has art.
EDIT:
Filled