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TIGSource ForumsDeveloperArt (Moderator: JWK5)Art of file
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lansing
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« on: May 27, 2009, 05:08:53 PM »

http://gynvael.coldwind.pl/?id=199

Interesting visualisation of various files (more at the link)

ssBranded.scr


spwizimg.dll
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ness io kain
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« Reply #1 on: May 28, 2009, 03:53:56 AM »

That's pretty awesome.
It reminds me of when I loaded various executables into an audio editing program...

...Also, I just remembered an image I saw once that claimed to have its bytes displayed directly as numbers within the actual image. How is that even possible? It boggles the mind.
« Last Edit: May 28, 2009, 08:54:21 AM by The Purple Squerkle » Logged

My music.
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JLJac
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« Reply #2 on: May 28, 2009, 09:07:32 AM »

Neat! I'll try this out...
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Chris Z
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« Reply #3 on: May 28, 2009, 02:23:05 PM »

Oh wow, nifty idea.  That bird one is creepy.
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Hideous
That's cool.
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« Reply #4 on: May 29, 2009, 01:56:53 AM »

All the files I try end up SO BORING.
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Chman
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« Reply #5 on: May 29, 2009, 09:42:46 AM »

All the files I try end up SO BORING.
Try some uncompressed files (images & sounds) Smiley
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Biggerfish
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« Reply #6 on: May 30, 2009, 01:38:51 AM »

Really interesting and inspiring stuff.

I might try something like this of my own (who knows).
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qubodup
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« Reply #7 on: June 05, 2009, 11:01:21 AM »

Thank you for sharing! I <3 data visualization stuff, for example there's a graph builder for installed software in arch linux which is cool too Smiley
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Loren Schmidt
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« Reply #8 on: June 06, 2009, 01:13:09 PM »

This is really intriguing, Lansing. I like the idea of somehow exposing the inner workings of a system within a game- it would be neat to see this sort of approach used to create assets. For instance a background image could be generated from the accompanying music track.
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qubodup
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« Reply #9 on: June 07, 2009, 11:03:18 AM »

update: the app was released under a permissive bsd license (see http://gynvael.coldwind.pl/?id=199 ) and a linux port has been created: http://forum.freegamedev.net/index.php?t=msg&goto=20000 whee!
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