Description:Project Flare is a hand-drawn 2D beat em up akin to classics like Battle Toads, Streets of Rage, Muramasa but the visual style itself is akin to Saturday Morning Cartoons(Looney Tunes, Popeye, Ren and Stimpy etc).
The play-style will be a mix between Marvel Vs. Capcom, Muramasa, Bayonetta as Flare fights her way to 5 worlds while collecting some gems on the way to get rich. The plot/story is in the works, but we'll have more on that as development is further ahead.
You play as a young dalmatian lass named Flare as she punches, kicks and uses her amazing fire abilities to fight her way through 5 lands in search of the great King Karropt's "Ultimate Treasure". She isn't trying to saved the world or a prince or anything like that. She just wants to get the treasure so she can get rich and get some ganja(and help her grandparents).
But she is not the only one searching for the treasure.The Bugan army, a militia consisting of beetles and various goons, is runned by the fearful Lord Rhino,a rhinoceros beetle, who will stop at nothing to get the treasure for himself.
Progress:The game is very early in development and we are still working on the basics but here is what we been working on:
The goal is to have 5 worlds/ 5 unique bosses with dozens of objectives for Flare to do in-between (bonus stages included). I want to include 7 worlds, but I will have to see depending on the time I have and the budget. All of this is a very early WIP so the final art,designs etc will all change
It's only just 2 people working on Project Flare. I, myself as the artist/animator/background artist etc and Joe Ellis as the programmer. We do not know if we are going to hire anyone else for art,programming, etc because it can get expensive and it takes money, but if we do have some cash, we'll be looking on here and other places.
As you see We still have a long ways to go, but it has been a learning experience for the both of us and I hope to release a quality game when it comes to release.