A loooong overdue update:
looks so good!! finally spiritual successors to Sim Life and Sim Earth.
are you sharing any recent builds? looking forward to giving it a shot.
Thank you! I included a link to a recent build at the end of this post.
I think the move to 3D was a good one, it looks beaautiful!
Thanks!
while the graphics are 3D, the core simulation itself is still purely 2D.
so why did you decide to go 3D for the graphics? i mean you clearly have a lot of know-how for visuals, so I'm just wondering, because I thought 2D would offer far more resources to achieve some fanciful visual effects, and the game doesn't seem to require 3D for gameplay purposes...
3D allows for a perspective camera and better expression of depth among other things, but mostly I liked the initial experimental results of it so I kept it in. Also, I think it's a bit more unique-looking and can help it stand out visually from other games with clean colorful 2D look.
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The project is still going! In the time since my last post, I've been struggling to define the direction, focus, and identity of the game. The core gameplay loop has been and continues to be a constant source of worry for me, and I've been trying to find a satisfying balance between Player agency and the simulation itself.
At the beginning of this year, I started more heavily researching real-world Ecology principles to see what lessons I could learn there about simulation dynamics. I also have been trying to put more focus on exposing information about the underlying simulation to the Player, as well as breaking it up into smaller modular pieces.
Last week I was fortunate enough to be able to exhibit a playable build of the game at a local event and get some direct feedback from players.
Currently, I'm organizing and processing that feedback as I work to define the core gameplay (what exactly is the player's role) focus going forward so I can really tighten up the design and get a 'finished' product out as fast as reasonably possible.
My next post should lay out my plan for the identity of the game going forward.
In the meantime, I've included a link to the Build that I showed at the event last week if anyone is interested in checking it out:
https://drive.google.com/open?id=1IlTjL-sOKmepJDyUFDTaD2p2UVIv6zwwAnd some more current game footage: