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TIGSource ForumsDeveloperDesignMaking a video series of my new game as I make it. (Turn based tactics game)
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Author Topic: Making a video series of my new game as I make it. (Turn based tactics game)  (Read 1230 times)
dincicode
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« on: April 24, 2018, 10:58:18 AM »

So Im going to be making a video series of my new game as I'm making it. Its probably going to take up to 6 months to get up to a closed beta. I have a full time job and get little free time to work on anything.

Newest video :


« Last Edit: June 19, 2018, 05:52:53 PM by dincicode » Logged

Graphics artist with more then 7 years of experience in Illustrating Comics, Designing Characters, Making Game Cut Scenes, Posters, and Covers among other things.
dincicode
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« Reply #1 on: May 04, 2018, 12:04:41 PM »

Video 1 : Making tiles, rotation of elements and basic movment.



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Graphics artist with more then 7 years of experience in Illustrating Comics, Designing Characters, Making Game Cut Scenes, Posters, and Covers among other things.
dincicode
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« Reply #2 on: May 04, 2018, 12:05:14 PM »

Video 2 : Saving, loading, aiming and shooting. Plus showing of some code and how i made stuff.



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dincicode
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« Reply #3 on: May 18, 2018, 11:39:29 PM »

Video 3 : New features in the level editor. Basic enemy unit AI, different attack types, a new mech unit, plus a partially fleshed out turn base system.



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dincicode
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« Reply #4 on: June 19, 2018, 05:52:35 PM »

Video 4 : 1 new feature in the level editor, better enemy unit AI, a new infintry unit plus its special attack type, improved targeting system, basic loadout room for customizing player's units and a new menu.



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Graphics artist with more then 7 years of experience in Illustrating Comics, Designing Characters, Making Game Cut Scenes, Posters, and Covers among other things.
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