Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411428 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 11:42:27 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityTownhall[UE4] Pro Main Menu Pack released
Pages: [1]
Print
Author Topic: [UE4] Pro Main Menu Pack released  (Read 2645 times)
Piontek
Level 0
*


View Profile
« on: April 27, 2018, 09:36:54 AM »

Hey Guys,

I hope that I am in the right category. I want to present you my first Unreal Engine Marketplace Submission:
As Graduated Media Designer & Design Assistant I created this pack in around two weeks.

Pro Main Menu Pack on https://www.unrealengine.com/marketplace/pro-main-menu-pack & https://piontek.itch.io/pro-main-menu-pack
Preview:


Download (Demo Project): https://drive.google.com/file/d/1GNsqTMgORciKm1Q9FvCfR8FMPnzs7Tol/view



This Main Menu is inspired by different Menus, i.e. Star Wars Battlefront II.
You will get a full modern designed main menu prepared for an extensive single player setting. The menu gives you a level selection, simple save system, credits and a settings menu withfully working graphic and audio settings.
Most elements get their color information from a Base Color which is customizable in the HUD Class, together with many other parameters like opacity, font styles & sizes, button names and more. Also the main menu has a Live-Background which you can customise with your Assets.


TECHNICAL DETAILS

Features

All-In-One Widget for the Base Main Menu.
- Customizable Parameters like Basecolor, Opacity & more which affects most elements.
- Main menu, pause menu, level selection, new game, settings, credits

Save Systems:
- Basic gameplay save system (location, map name & more)
- Settings save system (general settings, audio settings, graphic settings)

Level Selection:
- Customizable with Functions/Events (take a look for tutorials)

Settings Menu:
- General Settings (a widget with different button types, text boxes, sliders and more.
You have to customize this menu)

Display and graphic settings
- Audio volumes and different audio output settings
- Audio and general settings are saved to save games and loaded in the game instance

Number of Blueprint Classes: 7
Number of Master Materials: 1
Number of Particles: 1
Number of Textures: 68
Number of Widgets: 25
Number of Soundcues: 4

Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: Windows, Mac
Support email: [email protected]
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic