Independent game developer/freelancer looking for a Unity generalist to assist with several on-going projects. Essentially I'm looking for someone with a complimentary skillset with whom I can tag-team across both my solo and client projects.
Requirements:- intermediate (or above) knowledge of Unity and C#, with at least 3 years of hands-on full-time experience
- at least 1 shipped title on a major game distribution platform (Steam, console, etc.)
- motivated self-starter
- familiarity with both 2D and 3D concepts
- experience with version control (Git, Subversion)
Nice-to-haves (please specify if any):- basic graphic design and video editing experience
- light web dev experience (HTML/CSS)
- marketing-minded, social media/community management experience
- familiarity with "game feel" techniques
- familiarity with game optimization techniques
This is part-time work and the volume will vary. I'd be looking for a minimum of 5 hours a week to start but it could approach full-time depending on the volume of work coming in and the agreement we reach.
Bonus points if you're in/around the Halifax, Nova Scotia, Canada area but I'm fully expecting this to be remote.
You can see more about my solo projects here:
http://cosmocatgames.com/Apply via PM or email
[email protected]. Please include a portfolio. Feel free to reply here with any questions.