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« Reply #1 on: June 01, 2018, 09:51:30 AM » |
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I played through the entire game, and I really enjoyed it! The gameplay was very entertaining, the levels were finely crafted, and the impactful sound and slight screen shake really helped to sell the action! I recommend you to set the framerate to 60 though. I can tell you're using GM:S. If it's GM:S 1, you'll have to change it for every room, but if you're using 2, it's changed in the game settings window. Also, I found a bug you have to fix ASAP! If you're already holding a piece and click another one, the first one can no longer be placed and you're stuck with one less piece and a sprite on your cursor. Just do a check in code to see if the player is holding a piece before grabbing another one, and you'll likely be all good. The art wasn't bad, but it could use some improvements in my opinion. But other than that, I really liked it! You could make a level editor for it, as well as possibly adding some new pieces, and you might just have a hit here, especially for mobile!
I recommend seeing MortMort's video on picking nice colours, that video really helped me! Get some "anti-aliasing," shading and nice colours in there, and it'll probably look great!
(But keep the style for the spiders! Being an arachnophobic, they kinda spooked me. Especially with their fast movement!)
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