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TIGSource ForumsJobsPortfolios[LFW PAID/ CONTRACT] Experienced Level Designer / Lighting Artist available for
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Author Topic: [LFW PAID/ CONTRACT] Experienced Level Designer / Lighting Artist available for  (Read 276 times)
M2M_Studios
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« on: May 31, 2018, 11:34:29 PM »

My name is Jeffy Zachariah and I'm a level designer with nearly 5 years of experience with the Unreal Engine. I specialize in level design, scene building and lighting.

My Specialties include:
- Preparing map layouts on 2D
- Level scripting
- Building levels in the editor with existing meshes and lighting the scene with VFX
- Working on in-editor cinematic sequences
- Strong creativity and deep knowledge of design
- Excellent communication skills
- 3D modeling knowledge
- Experience with the Unreal Engine
- Familiarity with optimization techniques using profiling tools

Additionally, I am also well experienced in,
- Creating and maintaining all elements of lighting; dynamic, prebaked, interior and exterior setups.
- Ensuring that all lighting deliverables are completed on production schedule
- Maintaining a balance between visual quality and performance requirements for real-time game application on all platforms including VR
- Keeping artistic style consistent with defined visual style for the game.
- Working with design team to make sure lighting accentuates missions, objectives and game flow.


Below are the links to my portfolio and artstation page
Portfolio - jeffzach20.wix.com/jzach
Artstation - https://www.artstation.com/artist/eyeofscar

Contact:
Email: [email protected]
Skype: jeffzach20

Do reach out if you feel I'm a right fit for your projects.





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