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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Pixeltao Engine - XNA game engine abandonware
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pixeltao
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« on: June 10, 2018, 02:50:37 PM »

In case it may be of use to someone, I've decided to share the game engine I wrote in C# with XNA from back when I wanted to port Ninja Senki to XBox 360. It was also used to write Curses 'N Chaos before we decided to port it to our new C++ engine at Tribute.



It's available here:
https://pixeltao.itch.io/pixeltaoengine

This is a game engine built with Microsoft XNA Game Studio 4.0 that mimics various features of Game Maker. Its purpose was to easily port Game Maker games to XBox 360. XNA and XBox 360 are kinda dead now, but I still wanted to share this.

Feel free to use it!

Here's some screenshots of the examples provided:
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