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September 22, 2018, 07:51:52 AM

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TIGSource ForumsCommunityDevLogsMOTORGRID : Turn-Based Strategy Game
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Author Topic: MOTORGRID : Turn-Based Strategy Game  (Read 458 times)
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« on: June 12, 2018, 01:14:24 PM »

Hi guys!

We are a two-person devteam (@JfranMora and myself) that would like to introduce our new project:

Here is the teaser video:

and here you can also see one of the main mechanics of the game:

We will be sharing with you updates of the developing process in order to get feedback and motivation  Smiley

Thanks in advance <3

« Last Edit: June 12, 2018, 04:43:33 PM by Skydsgaard » Logged

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« Reply #1 on: June 13, 2018, 03:58:30 AM »

Looks great!

Nice idea with the environment. I'm very digging the sound and the art & look forward to hearing more Smiley Hand Thumbs Up Left
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« Reply #2 on: June 13, 2018, 07:16:57 AM »

Looks excellent, Skydsgaard! Good luck with the development. Smiley

Siddhartha Barnhoorn
Award winning composer

Composed music for the games Antichamber, Out There, The Stanley Parable, Planet Alpha...

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« Reply #3 on: June 13, 2018, 11:13:17 PM »

Hey, this seems nice! Smiley
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« Reply #4 on: June 13, 2018, 11:29:22 PM »

wow!very original idea. it looks cool Smiley

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« Reply #5 on: June 18, 2018, 01:14:19 AM »

@Tusky Thanks! we will try to bring regular dev updates, so stay tunned Smiley
@sidbarnhoorn hey Sid! happy to see you around dude <3
@v790 Thanks!
@bombjack Glad you liked it Smiley

So, we have been working to improve a few areas of the game, like the loading transition from the main menu:

And also working on the rest of the loop, that would be: road battle, camp break (shopping, improve equipment, recruit new members etc), then choose the new destination on the map, and repeat from the beginning.

Here is a background for the first camp/shop:

It feels a bit empty, but it is work in progress, we will populate a bit more later on, and probably add more structures also.

And finally, a very rough sneak peak for a new enemy, the desert worm:

We are thinking to make it 2x4 in the grid space, or maybe even bigger, we will see...

Hope you guys liked it!


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