~Current position interests: 3D Character Modeller, Prop Modeller, 3D Generalist~
Hello! My name is Tyler Hinthorne, I am a 3D Modeller specialising in stylised creatures and characters.
Skills3D Modeling
Character Modeling
Unreal Engine Experience
Texturing
ZBrush
Autodesk Maya
3D Coat - Handpainted Texturing
Substance Painter - PBR Workflow[/li][/list]
Paid WorkI Charge differently depending on the project:
Hourly
Per Model
Per Project
My hourly rate is decided by the project and current availability. It also depends on the frame of time given, overall quality, and complexity. I do legally own all my own programs listed in my skills.
Feel free to send me the details of the project, and I will get back to you with more information!
RoyaltyI usually do not take royalty work. Depending on the contract, we could talk about part royalty and part paid. Feel free to send me an email to ask!
Portfolio:
http://TylerHinthorne.caLinkedin:
https://www.linkedin.com/in/tylerhinthorne/Email:
[email protected]