Just finished my first version of a normal isometric click-to-move control scheme and played through the game for the first time with just the mouse! I know this sounds kind of boring, but this was the last big programming task I had to do and it was weighing heavily on me. It's a bit rough... but at least it works!
I know it's kind of weird that we had a different control scheme, but I personally really like playing games with controllers, so that's why this came so late in the game. You can still play with a controller, but we're guessing that using a mouse is the most common way people will play this game + what people will expect of a game like this.
Now I can spend my time polishing : ) We're hoping to have it all done by Feb 15 to submit to Indiecade.
Here's a picture which doesn't really illustrate the click to move stuff at all, but I swear it's happening!