Gameplay Video:
new! Video 2:
OverviewStorm is a physics based puzzle game for the PC. You control some the elements of a storm to guide some balls to their destination. These elements include wind, rain, and lightning.
StatusStorm is currently a prototype. It is a finalist in the Indie Game Competition at
2-Bee Games, and was made in less than 2 weeks in order to meet the deadline. It is currently playable but still in a rough state; it is intended to give the player an idea of what kind of game it can become. If it wins the competition, it will be developed into a full game, possibly for consoles. These are some major features that I plan to implement in the full version:
- More elemental powers, such as snow, hail, cold, heat, and more
- Many more levels, without the placeholder art (visible in screenshot 3), of course
- More physics items, such as blocks, floating logs, rocks that can be destroyed by lightning, and anything else that will enable more interesting and complex puzzles
- A level editor/creator
- Nicer visual effects, such as a better water shader, background lightning and rain, and thunder that shakes the camera
- A much nicer user interface
- Additional original music
DevelopmentAll work, including, design, programming, art, and music was created by me, Terence Lee, in 2 weeks. Some samples for sound effects were used from
The Freesound Project. It was made in C# with XNA, using the
JigLibX physics engine. If you are interested, I can post more technical information.
Future PlansIf you think this game idea has potential, please register at
2-Bee Games and vote for Storm. It is one of the current 10 finalists, and each week the two lowest ranking games will be dropped from the vote, so
it is important to vote once each week. The winner will receive a cash reward and a publishing deal. I would very much like to develop the full version of this game and have it published, so I would greatly appreciate if you would vote for Storm.
Screenshots (Click to enlarge)
Using the wind power. You can see how the wind wraps around the level terrain.
Rain floods areas and causes the balls to float. The future version will have a nicer water visuals.
The lightning power generates a random bolt of lightning. The yellow dots are "ammo" for your lightning power. In this image you can also see the blue placeholder ground that had to be used in the prototype due to time constraints.
Links
Gameplay Video: http://www.youtube.com/watch?v=ZNxJZSmS7xg&fmt=18Download (click on "PC Download Here")
: http://www.2beegames.com/game/stormWebsite: http://adjectivegames.blogspot.com/