So the first project is a endless runner game I made back in 2015/2016 called BitBot Runners.
This game was made with Unity and it was alright, but not at the quality that I was happy with.
The game was a good project to get my feet wet as it was my first game released. I've heard that it
is best to move on from your first project on to better things. I still ended up coming back to revisit
it after learning a whole lot over the past couple of years and gave it an overhaul.
To me this feels a lot better! I completely redid the porcedural generation from scratch, used Magica Voxel to bring the pixel art into the 3rd dimension, and having been making a new chiptune rock sound track that gives it a whole new life.
So far the gameplay consists of running and gunning endlessly, jumping through hoops, and challenges that pop up every once in a while.
Here is a WIP of one of the challenges that pops up:
In this challenge the play will shoot the ball to score a goal, with each score the goalie will become larger and faster. Though it is hard to see what is going on exactly with the white boxes!
I am using advertisements in the game ,but I make sure that they are completely unintrusive and self voluntary.
Ads can quickly kill any good will the player had toward your game, plus having them pop up really destroys any immersion that was beginning to take place.
Right now the endless mode is almost done and feels a lot better than the original. This game isn't completely done yet though since I have also been working on a little adventure mode with had crafted levels. I plan on experimenting and releasing a nice polished endless mode then having the adventure mode come later when its ready. Overall so far so good!