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TIGSource ForumsCommunityDevLogsNinja Blink - A colorful one-tap runner game for mobile
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Author Topic: Ninja Blink - A colorful one-tap runner game for mobile  (Read 998 times)
binong
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« on: August 06, 2018, 03:05:46 AM »



Hi I'm Binong (twitter) from the Philippines and I'm showcasing my second game.

Ninja Blink is a one-tap, fast-paced runner game which involves blinking as its core mechanics.
A very light & colorful game with a punchy feel of platforming elements and hard but fair gameplay.
 
The game is intended for mobile (IOS and Android) but wanted to achieve the spirit of old flash games where the players
will solely rely on their skills and achieve the feeling of success as they get better after each sessions. No power ups involve but can unlock different headgears!

Interested in the game? Join our mailing list:
Mailing List


Here's a short trailer of the gameplay.



[Background Story]

Your lovely day was disturbed when a mysterious portal suddenly appeared and swallowed
your dogs. Save them using your ninja skills!



There are 3 worlds in the game and each world is consists of 10 levels. Every world has unique enemies and bosses that you need to defeat in order to save your dogs.


World 1 screenshot


World 2 screenshot


World 3 screenshot

« Last Edit: August 28, 2018, 08:54:44 AM by binong » Logged

WayedOut
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« Reply #1 on: August 06, 2018, 06:18:30 AM »

This pretty far along and looking good so far. Great work.
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Biijii
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« Reply #2 on: August 06, 2018, 06:32:57 AM »

I like the art Hand Thumbs Up Right It's already got a polished feel to it.
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binong
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« Reply #3 on: August 06, 2018, 09:25:41 AM »

This pretty far along and looking good so far. Great work.
Thanks! It means a lot to me.

I like the art Hand Thumbs Up Right It's already got a polished feel to it.
Thank you! The assets and gameplay loop are all set and need just a little bit of tweaks. I'm doing the level design for World 2 and 3 while promoting the game at the same time. Hopefully it gains a little bit of attention and traction before releasing it on mobile.
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binong
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« Reply #4 on: August 07, 2018, 09:32:44 PM »

Here's a gif of the first boss in action
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binong
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« Reply #5 on: August 20, 2018, 10:59:31 AM »

I added a cannon system for the game this weekend and people thought the mechanics remind them of the good old DK.
What do you think?

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binong
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« Reply #6 on: August 24, 2018, 12:36:12 PM »

Today, I'm stress testing my ninja's attacking skills.
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redmassacre
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« Reply #7 on: September 04, 2018, 03:48:09 AM »

Cute and smooth (:
Something reminded me Will Hero, but that guy always jumps and has to dash )
And ninja's theme is great, i like this setting
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binong
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« Reply #8 on: September 06, 2018, 02:45:18 AM »

Cute and smooth (:
Something reminded me Will Hero, but that guy always jumps and has to dash )
And ninja's theme is great, i like this setting

Hey, thanks! I love that game! Yeah unlike in Will Hero where the characters are dashing and able to do timing for their next move, mine is blinking and running continuously. Smiley
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