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April 20, 2024, 06:27:30 AM

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TIGSource ForumsCommunityDevLogsOmen of Duality - Super Hydlide/Ys/Zelda inspired
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Author Topic: Omen of Duality - Super Hydlide/Ys/Zelda inspired  (Read 42815 times)
RodDeLaPan
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« Reply #240 on: October 28, 2021, 08:15:15 AM »

Looks cool! I thought the ship tower was a actually a giant sword tower in the ocean before actually reading the post Waaagh!
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SolS
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« Reply #241 on: November 06, 2021, 05:48:01 PM »

Thanks Prinsessa!

And thanks, I thought it almost resembled an anchor, a giant sword tower would be cool though kind of like the giant sword in Mario Rpg. I haven't really figured out what would be in the tower itself yet.

Here's some village ruins mockups. I'll probably add in a lake or pond with a bridge.







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SolS
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« Reply #242 on: November 16, 2021, 10:51:36 AM »

More mockups with color variations. A bit messier than I'd like, still might touch up the tower poles and other things as I expand on it.







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SolS
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« Reply #243 on: November 29, 2021, 08:15:56 PM »

Ancient outer oceans. The diving suit works in the watery heavens above.









Temple mockups.







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SolS
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« Reply #244 on: November 30, 2021, 09:03:06 PM »

Snowy cliff mockups.





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SolS
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« Reply #245 on: December 04, 2021, 11:36:41 PM »

Expanding on this area a bit and testing some ideas.







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SolS
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« Reply #246 on: December 17, 2021, 09:47:47 PM »

Ancient cave mockups.









And some desert ruins.

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SolS
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« Reply #247 on: January 25, 2022, 05:56:19 PM »

Happy New year everyone! Here's some Majora's Mask inspired comet mockups.









And a floating stone structure in the garden.





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Alain
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« Reply #248 on: January 28, 2022, 12:08:33 AM »

A late happy new year to you, too, and I like the comet mockups!
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oahda
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« Reply #249 on: January 28, 2022, 02:20:57 PM »

That comet is really nice. And I like how your art style allows you to make a falling one by just cutting off some of the tiles Grin I like the colours in the second to last pic in the thread a lot, that dark green really pops.
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SolS
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« Reply #250 on: March 28, 2022, 09:11:37 PM »

Thank you both! Sorry for the late reply, spending a lot of time so far this year focusing on health, making lots of progress but it's exhausting to keep up with and I'm still in such a brain fog state. I have been getting art done here and there but it's much less frequent for now.

Progress on the port town ruins, lot's of work in progress stuff.

















And some cloudy mockups.







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Alain
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« Reply #251 on: March 31, 2022, 10:27:04 PM »

Good job, I like the level of detail on the clocktower scene!
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SolS
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« Reply #252 on: April 05, 2022, 10:55:44 PM »

Thanks!

Here's some castle mockups, I really like how these turned out!





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SolS
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« Reply #253 on: October 29, 2022, 12:14:05 AM »

Took a big break, along with scattered small breaks, but I've been getting back to really trying to unify the art and expanding on areas. Here's some unfinished mockups!















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SolS
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« Reply #254 on: January 15, 2024, 10:22:14 PM »

Recent works in progress











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inkajoo
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« Reply #255 on: February 03, 2024, 05:59:07 AM »

Still utterly dope.
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Jamie_D
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« Reply #256 on: February 05, 2024, 03:15:19 AM »

The artwork in this is exceptional!  Grin
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Jamie D
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SolS
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« Reply #257 on: February 09, 2024, 01:10:19 AM »

Thank you both!

Here's another recent work in progress.


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mecholdem
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« Reply #258 on: February 09, 2024, 01:46:35 PM »

wow
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