Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411490 Posts in 69371 Topics- by 58428 Members - Latest Member: shelton786

April 24, 2024, 10:37:53 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsThousands Layered Edge (千層の剣)
Pages: [1]
Print
Author Topic: Thousands Layered Edge (千層の剣)  (Read 2318 times)
bart_the_13th
Level 2
**


View Profile
« on: August 31, 2018, 12:11:11 AM »

Title     : Thousands Layered Edge (千層の剣)
Platform  : Android
Genre     : Action-Fighting
Tool used : Unity

Thousands Layered Edge (千層の剣) is an action-fighting game similar to stormblade(android/iOS) or infinity blade(iOS), where you fight an enemy one by one and perform attack and/or parry by swiping the touch screen. The game is rendered using a fragment shader to simulate an ink painting or sumi-e paintings.
I'm still not sure if the game will be more of stormblade or infinity blade, I kind of not to fond of the swipe spamming in stormblade but I also want to stay away from infinity blade's 'stun' system...

This is a sphere rendered with said shader


Current progress :
  • ink-paint shader
  • attack & parry system
  • female player animation
  • enemy katana animation

To do list
  • menu screens
  • battle UI
  • male player animation
  • enemy ninjato animation
  • enemy naginata animation
  • and everything else to finish the whole game...
Shocked I never realized that the to do list is still long until I made the list above

btw, here's a basic attack and parry video

« Last Edit: September 22, 2020, 11:35:06 PM by bart_the_13th » Logged
FRACTURES
Level 0
***


View Profile WWW
« Reply #1 on: August 31, 2018, 05:15:40 AM »

Looks stunning from the short video. Sent you an email  Gentleman
Logged

Fractures     Showreel     Twitter
bart_the_13th
Level 2
**


View Profile
« Reply #2 on: September 02, 2018, 06:13:49 AM »

Looks stunning from the short video. Sent you an email  Gentleman
Thanks  Coffee

A little update, added lifebar for both player and enemy


Logged
bart_the_13th
Level 2
**


View Profile
« Reply #3 on: September 10, 2018, 01:43:52 AM »

Update:
- Added river scene
- Added hit animation
- Added victory menu

Logged
bart_the_13th
Level 2
**


View Profile
« Reply #4 on: October 14, 2018, 10:11:41 PM »

Update:
- Added modular skin models (hats, clothings, pants)
- Added in battle break cutscene

Logged
bart_the_13th
Level 2
**


View Profile
« Reply #5 on: November 25, 2018, 12:46:41 AM »

Added title screen


Logged
Devilkay
Level 2
**

Hi! First game-dev experience!


View Profile
« Reply #6 on: November 25, 2018, 03:23:39 AM »

Try this game [link removed],  it looks a lot as yours!
« Last Edit: June 17, 2021, 09:19:18 AM by ThemsAllTook » Logged
bart_the_13th
Level 2
**


View Profile
« Reply #7 on: January 08, 2019, 08:26:47 PM »

Try this game [link removed],  it looks a lot as yours!
In some ways, yes, it's much faster paced too...

When you've become overpowered from all the 'testing' sessions

youtube video

« Last Edit: June 17, 2021, 09:19:33 AM by ThemsAllTook » Logged
bart_the_13th
Level 2
**


View Profile
« Reply #8 on: May 21, 2019, 06:52:11 PM »

My first trailer


Logged
bart_the_13th
Level 2
**


View Profile
« Reply #9 on: March 10, 2020, 12:35:48 AM »

2nd trailer



Logged
Jasmine
Level 5
*****

Boop


View Profile WWW
« Reply #10 on: March 17, 2020, 07:23:12 PM »

Man. I would be lying if I said these visuals weren't stunning! This is so cool!

How far along are you in development? What are you expectations with the battle system? Is it meant to be more like a fast-paced hack and slash of sorts?
Logged

bart_the_13th
Level 2
**


View Profile
« Reply #11 on: March 29, 2020, 04:34:36 PM »

Man. I would be lying if I said these visuals weren't stunning! This is so cool!
Thanks  Smiley

How far along are you in development? What are you expectations with the battle system? Is it meant to be more like a fast-paced hack and slash of sorts?
I'm working on the last chapter. Although I still need to put more contents like enemy skin variations and unlockables.
The battle system itself is like stormblade / infinity blade game where you just swipe the screen to parry and/or attack the enemy.
Logged
bart_the_13th
Level 2
**


View Profile
« Reply #12 on: September 04, 2020, 08:02:41 PM »

Decided to change title's main text to japanese

Logged
bart_the_13th
Level 2
**


View Profile
« Reply #13 on: September 22, 2020, 11:34:21 PM »

Final Trailer  Gomez

Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic