Title : Thousands Layered Edge (千層の剣)
Platform : Android
Genre : Action-Fighting
Tool used : Unity
Thousands Layered Edge (千層の剣) is an action-fighting game similar to stormblade(android/iOS) or infinity blade(iOS), where you fight an enemy one by one and perform attack and/or parry by swiping the touch screen. The game is rendered using a fragment shader to simulate an ink painting or sumi-e paintings.
I'm still not sure if the game will be more of stormblade or infinity blade, I kind of not to fond of the swipe spamming in stormblade but I also want to stay away from infinity blade's 'stun' system...
This is a sphere rendered with said shader
Current progress :
- ink-paint shader
- attack & parry system
- female player animation
- enemy katana animation
To do list
- menu screens
- battle UI
- male player animation
- enemy ninjato animation
- enemy naginata animation
- and everything else to finish the whole game...
I never realized that the to do list is still long until I made the list above
btw, here's a basic attack and parry video