Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411423 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 06:48:40 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsJobsCollaborations[Rev-Share] Looking for 3D Character Artist/Programmer
Pages: [1]
Print
Author Topic: [Rev-Share] Looking for 3D Character Artist/Programmer  (Read 423 times)
UberLuber
Level 0
*


View Profile
« on: September 08, 2018, 11:13:55 AM »

Hello TIGForums!

We are a small group of game developers searching for a 3D character artist and programmer to assist in development of a 3D first-person action-adventure roguelite set in a sci-fi egyptian inspired setting. Some tid-bits about us and the project:

  • The team has a combined 15+ years of AAA game development experience with several well-known shipped titles.
  • We are highly motivated to create a unique, high-quality experience, focusing on tight gameplay and interesting aesthetics.
  • We’re a fun, goofy, and relaxed bunch looking for other fun, goofy, and relaxed guys and gals to not only work with, but to hang out with as well.
  • The game is being developed in UE4, and is currently in early pre-production. We are hoping to have a small prototype of basic game mechanics complete by end-of-year.
  • We are looking for individuals who are self-motivated, willing to take initiative, and can wear several hats.
  • These positions are primarily part-time; each of us have full-time jobs in AAA and can only commit 5-15 hours a week. We also respect that people have personal lives and so are extremely flexible with working hours. Game development is a marathon, not a sprint!
  • The team is currently self-funded and completely at-will, and as such the positions are unpaid; however we are looking to turn this into a commercial product, and revenue share will be significant for early members.
  • We are looking for developers who have at least 4+ years across hobbyist/professional game development and at least a single shipped title/mod (commercial or non-commercial); no specific requirement for UE4 experience but it's a big plus!
  • Here's some concept/screenshots: https://imgur.com/a/wiv9P1D

For those interested, please send me a message with your role and qualifications and we can set up a time to chat privately and in more detail.

Thanks!
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic