In the begining of this idea
I like platformer. In 2017 I thought how about making a very simple pixel platformer game?
So I try to build prototype in phaser.js and melon.js:
I liked to make a simple game in my spear time, and share with friends,
so I decided that it should be a Html5 game,
and have a "gameboy" overlay touch pad for play it on cellphone:
You can see, I use NES pallete, but later I just thinking why I don't a it a real NES game?
And then I rework on then scene tileset,
the goal was changed to a single screen NES 48k rom:
I done a lot of RND on using javascript to build 6502 code ...
How far did it go? well, I made a character animation test rom, and it work on real NES hardware:
And it stop there in May 2017.