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TIGSource ForumsJobsCollaborations3D Animator
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Carmichel
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« on: October 07, 2018, 09:09:51 PM »

Hello, my team is in need of a 3d animator that will be able to animate placeholder models—and eventually retarget them onto the actual character model for our test level. The game itself is 3rd person survival horror game that is heavily influenced by the likes of The Last of Us and Resident Evil.  We are a small team of professionals, looking to pitch some prototypes to established publishers in hope of securing funding. For this role, the requirements are being self-driven and motivated, as well as being a complete team player. This candidate must also be able to attend at least one of our weekly meetings. The candidate will also be expected to consistently keep communication up with fellow teammates. We use Discord to communicate. 

Here's a little sneak peek of what we're working on:
https://wetransfer.com/downloads/eee2efda4b5254d62eb52f56ed8ff14c20181003220158/789736.

This position is currently deferred, as we don't have the funding to support ourselves and the project. The deadline for our test level is January 25, 2019, and work done beyond that date will be fully compensated. To reiterate, the candidate will be paid to work on the full game after funding has been acquired, but not to work on the test level.

Our team consists of:
Director
Programmer
2x animators
2x 3d modelers
2x level designers
Sound designer
Composer
2d artist
Concept artist

Engine: Unreal Engine

Email portfolio to [email protected]
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