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December 15, 2018, 09:18:06 AM

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TIGSource ForumsCommunityDevLogsSole Light - 2.5D cozy puzzle game about pushing rocks
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Author Topic: Sole Light - 2.5D cozy puzzle game about pushing rocks  (Read 110 times)
maksymdev
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« on: October 12, 2018, 05:17:54 AM »


Sole Light
A cozy puzzle mobile game about pushing rocks and getting to the bonfire.

Level gameplay:


  Sole Light is 2.5D (uses 3D) isometric puzzle game.
It focuses on a boy(or a girl later on) that found himself in different world.
His journey is reflection of his past.
You have to push rocks just like every day we push through problems and
find a way to warm, cozy campfire.
You have to learn the rules of this weird world and
investigate what is is and why are you here.

   The gameplay was inspired by Pokemon and Lara Croft Go and the aesthetics are simple yet pleasurable for an eye. The game has the vibe of Monument Valley in terms of how it looks.

It's meant to be cozy, you won't fight dozens of enemies or feel scared etc. you should be easily able to relax with peaceful soundtrack and rain fall sounds in your headphones. Levels should take at most few minutes to encounter.

Character:

Now I'm focusing on level design and puzzle design with all the possibilities created by my main mechanics. It's still early stage of development but I'm able to work full time on this title.

More stuff coming soon.. thanks!
« Last Edit: October 12, 2018, 05:50:18 AM by maksymdev » Logged

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