The source file is called gashanza, no idea where that came from, though. But for now I'll title this game "
Intruder," since that is what the player basically is.
This game project has been sitting on my computer since september of last year... and just now I've been getting some idea on how to finish it. So here goes, hopefully this game wont be abandoned a second time.
Demo can be downloaded on itch.io: https://orange08.itch.io/intruderScreenshot:
My plan is for this game to be like loderunner, except you use guns and you kill all the enemies instead of collecting all the gold. So to go to the next level you kill everything and then a ladder will spawn & grow through the ceiling somewhere.
I want the levels to be somewhat randomly generated, so good luck to me with that.
Game currently has:
-fully functioning movement, walljumping, ledge-hanging, gun swapping
-2 enemy types
-flashbangs, grenades(usable by the player)
-sound effects for all weapons/items plus placeholder voices from Daniel Remar's Iji for the enemies
You don't really need flashbangs, except when you deal with the enemies that can sustain multiple bullets(which means they will turn around and machine gun you to death).
In a few days or so, I'll try to have a demo ready with a playable level... then I'm going to work on level generation and some more enemy diversity.