Saving yourself from lava is fun! It's the next best thing to saving yourself from the water on a sinking ship. Doc Jack got a research ship and escaped from the deadly volcano. But all of a sudden there is a leak! Doc’s life is at risk once again. Now he has to go all the way from hold to the top of a mast. And of course, he has to save wet pages of the ship's log!
Never mind! I just dreamed about a game in which Jack was escaping from Titanic when I was a kid. It’s a shame that such a game didn’t exist.
Let’s return to your game now. I used DualShock 3. With the help of XInput, I connected it as an XBox 360 gamepad.
Character control is easy-to-manage. The inertia is nice. The best part is predictability. I always manage to land in the exact place I was willing to. The only thing I couldn’t get used to is an inability to slow down after wall jump. I usually landed way further I intended.
I don’t like:
- D-Pad control is fine. Although you couldn’t move to the right while using the stick
- If you died before the first checkpoint the level restarts but not the timer. It’s unfair because you have to restart the level once again.
- You can get on the ledge by using the Up button exclusively, but it feels like using the jump button.
- An airflow tip is placed in a tough spot. It’s not the best way to try it for the first time.
- Cancel is at X button although it usually B button
- Y button can be used in the zone of airflow exclusively. If you press it earlier, Doc will not deploy the coat. It may be a cause of unpleasant deaths.
- Geysers are speedrunners’ nightmare. It would be nice to freeze them with a grenade just like lava. It would add some strategy and make grenades useful for speedrunners.
In fact, the game is solid. Colliders are accurate, timings are nice. Great play experience!
Thank you for this opportunity.