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TIGSource ForumsCommunityDevLogsSpace Captain McCallery Ep. 2 - Pilgrims in Purple Moss [OUT NOW!!!]
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Author Topic: Space Captain McCallery Ep. 2 - Pilgrims in Purple Moss [OUT NOW!!!]  (Read 2446 times)
Alec S.
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« on: November 21, 2018, 08:28:33 AM »

The continuing adventures of Space Captain McCallery.

AVAILABLE NOW!
Steam | Itch


Episode 1


Having escaped from the planet on which he had been stranded, Captain McCallery and his new robotic companion head out among the stars in search of adventure.  Their journey takes them to a mysterious ruined temple half-sunken in a purple swamp.  The Captain believes this to be one of the hiding places of the treasures of Legendary Space Pirate Laserbeard.

Space Captain McCallery is a low-poly 3D Action-adventure game in which you explore an alien world, fight monsters, gather food, and search for treasure.




« Last Edit: March 15, 2019, 10:29:06 PM by Alec S. » Logged

Alec S.
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« Reply #1 on: December 06, 2018, 01:22:58 PM »

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Geoff Moore
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« Reply #2 on: December 07, 2018, 02:15:33 AM »

Love the low-poly / pixelart mashup, and the ship looks awesome! Also Laserbeard is a very good space pirate name. Gomez
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Composer for multiple Steam and Itch-released indie games. Listen/contact: https://geoffmoore.co.uk

Alec S.
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« Reply #3 on: December 07, 2018, 10:10:03 PM »

Thanks!

Made this gate:

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Alec S.
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« Reply #4 on: December 15, 2018, 08:30:43 AM »

I've been working on the interior of the Captain's ship.




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Alec S.
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« Reply #5 on: January 12, 2019, 11:01:46 AM »

Screenshot Saturday

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archgame
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« Reply #6 on: January 13, 2019, 10:33:39 PM »

How has development been on episode 2? Are you finding it easier since a lot of back end code is coming from episode 1? I'd imagine it gives you a lot more time to focus on art/story?
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Alec S.
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« Reply #7 on: January 13, 2019, 11:35:01 PM »

Yeah, the fact that it's built on the base of Episode 1 means most of my time is spent on content, although there are a few tweaks to the basic gameplay as well (some of which I have been/will be patching in to the first episode), so that has helped make development go at a smoother pace.  On the other hand, this game has some of the most involved level design (and narrative design, for that matter) I've done in a 3D game to date.

At least a rough pass of all the level design is done (and most of it is a lot more than a rough pass).  This coming week my focus is going to be cutscenes, events and dialogue.

My goal is to essentially reach beta by the end of the month. I'll probably give it another month or so after that for polishing, testing and tweaking.
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Alec S.
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« Reply #8 on: January 14, 2019, 11:01:28 PM »

This week is cutscene week

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Alec S.
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« Reply #9 on: January 16, 2019, 03:18:40 PM »

Cutscene Week Continues



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Alec S.
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« Reply #10 on: January 21, 2019, 04:34:09 PM »

Gave Captain McCallery a bit of a makeover, with more texture work as opposed to solid colors:



Also, made it so that he becomes translucent if the camera gets too close

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ProgramGamer
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« Reply #11 on: January 22, 2019, 12:15:25 PM »

 Hand Thumbs Up Right
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Alec S.
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« Reply #12 on: January 26, 2019, 09:04:06 AM »

Screenshot Saturday

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Alec S.
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« Reply #13 on: February 01, 2019, 01:03:10 PM »

New Trailer!





Also, a release date: March 14th
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Alec S.
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« Reply #14 on: February 25, 2019, 08:44:44 PM »

The game's nearing completion.  I've been testing, fixing and tweaking.

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Alec S.
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« Reply #15 on: March 02, 2019, 08:35:18 AM »

Screenshot Saturday

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Alec S.
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« Reply #16 on: March 09, 2019, 12:46:49 PM »

Just 5 days from launch!



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oahda
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« Reply #17 on: March 11, 2019, 03:43:34 AM »

Really like the style of this—best of luck with the launch! Hand Thumbs Up Left Blink Hand Thumbs Up Right Kinda gives me Star Fox Adventure vibes, haha. How does this episodic thing work? Is that just your stylistic way of referring to sequels, or are these actually directly continuous as if they were part of the same game separated onto multiple disks or something?
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Alec S.
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« Reply #18 on: March 11, 2019, 07:47:16 AM »

Thanks!

It's closer to the former.  Each episode is a self-contained adventure, although there are a few continuing plot threads that carry over between episodes.  You can think of it as closer to episodes of Star Trek or Firefly than to episodes of Lost.
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Alec S.
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« Reply #19 on: March 12, 2019, 08:35:59 AM »

The game will be coming out in just a couple days, but in the mean time, the first episode is on deep discount this week:

https://store.steampowered.com/app/852900/
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