Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1373233 Posts in 64844 Topics- by 57023 Members - Latest Member: jakew

February 23, 2020, 09:24:12 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperDesignFallout 4 Terrain
Pages: [1]
Print
Author Topic: Fallout 4 Terrain  (Read 256 times)
gamedev
Level 0
*



View Profile
« on: November 30, 2018, 11:38:14 AM »

I'm trying to recreate the fallout 4 landscape in unreal engine. I extracted a 32bit dds from the creation kit.
no matter what I try the z height is off, the coloured tiles below are 90 terrain cells ripped with ninjaripper.
The gray is exported from unreal world composition, can anybody help with this?


Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic