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TIGSource ForumsCommunityJams & EventsCompetitionsIntel Level Up 2009
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omar_a_rodriguez
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« on: June 09, 2009, 02:26:58 PM »

Hi all,

I want to let you know that Intel Level Up 2009 is going on right now and you still have time to submit your entry.  The deadline to submit your entry is July 1st.  This is the 4th year we've held this contest and we've lined up some exceptional judges.  A few notables this year are:

* Sid Meier, Firaxis Games
* Will Wright, Stupid Fun Club & Maxis (EA)
* Rick Raymo, Saber Interactive
* http://software.intel.com/en-us/articles/levelup-judges/

We also have some great prizes for the winners including a meeting with a lead game developer and/or executive to review your demo: http://software.intel.com/en-us/articles/levelup-prizes/.  The contest is focused on getting you and your game the exposure you need.

Let me know if you have questions related to the contest.

Omar A Rodriguez
Software Engineer
Intel Corporation
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Radix
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« Reply #1 on: June 09, 2009, 08:05:56 PM »

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This is a worldwide contest

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Travel expenses not included.
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Travel expenses not included.
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Travel expenses not included.
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Zaphos
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« Reply #2 on: June 12, 2009, 01:30:48 PM »

It might be helpful to also put the basic info about what the competition is looking for...

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Contest Description

Level Up 2009, Intel® Visual Adrenaline Game Demo Challenge, is a worldwide competition providing developer’s greater exposure to the gaming community. Submissions from professional, aspiring and student game developers will be accepted starting March 23, 2009 until July 1, 2009. The games will be judged in three categories: Best Threaded Game, Best Game-on-the-Go, and Best Game Optimized for Intel® Graphics. Valuable prizes will be awarded to help jump start the success of the winning games. Official rules and full details are available below.


And the descriptions for the categories:
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Best Threaded Game
Your entry must run noticeably better on an Intel® Core™ 2 or Intel® Core™ i7 processor based platforms, and scale the thread usage over the amount of available cores. Entries will be scored based on frames per second, thread scaling, and use of available cores to enhance the user experience via physics, Artificial Intelligence, or perceptible improvements. Innovative uses of the extra processing cores will be rewarded. From 1 to 10 points will be awarded in this category.

Entries competing in the Best Threaded Game category must install and run on a Microsoft* Vista Ultimate 32-bit OS and DirectX* 9.0c or DirectX* 10.1 with:
• Intel® Core™ 2 Extreme processor QX9650 OR
Intel® Core™ i7 Processor
• Intel® X38 or X48 Based Chipset
• 2GB DDR3-1333 memory in 2x1GB configuration
• ATI* Radeon HD3870 OR NVIDIA* 9800 GX2

Entries competing in the Best Threaded Game category will have their frame rate speed-up measured from two- to four-cores when running at resolutions up to 1920x1200, with and without Intel® Hyper Threading technology active. A minimum target of 30 frames per second is recommended.


Best Game-on-the-Go
Laptops provide special challenges and opportunities for games. Entries in this category will demonstrate features unique to the mobile gamer by leveraging the Intel Laptop Gaming TDK. Power and Connectivity monitoring, platform changes, or peer-to-peer ad-hoc networking demonstrates a mobile-aware entry. Score will be based on how well the mobile features are demonstrated. From 1 to 10 points will be awarded in this category.

Entries competing in the Best Game-on-the-Go category will be evaluated on a default Microsoft* Windows* XP installation with Service Pack 2 (SP2) and DirectX 9.0c on a Lenovo* ThinkPad* T43 with an ATI* Mobility Radeon* x300 graphics card. The Intel Laptop Gaming TDK version 2.1 will also be installed. A minimum target of 15 to 20 frames per second is recommended.


Best Game Optimized for Intel® Graphics
Intel® Integrated Graphics are the largest selling graphics chip solution for the mainstream audience. Design games that would be compatible and playable on Intel® Integrated Graphics chipsets – Intel G43/G45 Express Chipsets and/or the Mobile Intel® GM45 Express Chipsets. Example of games in this category could include games that have optimized their shader model and memory accesses for Intel® Integrated Graphics as well as those that scale according to the graphics capabilities between Integrated and Discrete graphics solutions. From 1 to 10 points will be awarded in this category.

Entries competing in this category will be evaluated for performance and features on a Microsoft* Windows* Vista Ultimate 32-bit edition with DirectX 10.1 on a platform with an Intel® Core™ 2 Dual-Core processor and an Intel® G45 and GM45M (Mobile Edition) Graphics Chipset. A minimum target of 20 frames per second is recommended.

I think Tommy's "Goo!" won the threaded category last year (?)
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omar_a_rodriguez
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« Reply #3 on: June 12, 2009, 02:00:59 PM »

Yes.  Goo! was the winner for the Best Threaded Game category.  Two years ago, Frogames Penguins Arena won Best Game on the Go.  Christophe Canon from Frogames is one of the judges this year.

-Omar
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