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1364804 Posts in 63861 Topics- by 55744 Members - Latest Member: Nirlah

August 24, 2019, 07:43:53 PM

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TIGSource ForumsCommunityDevLogsRocket Shipment: A retro 2D caveflyer/moonlander type game
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Author Topic: Rocket Shipment: A retro 2D caveflyer/moonlander type game  (Read 4876 times)
Chocolate Pinecone
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« Reply #40 on: August 14, 2019, 05:44:26 AM »



It's a hell of a job, but I think I finally got the resolution settings working.
The majority of the work was not really the changing of the screen resolution itself, but the updating of all the things in screen.
When resolution changes I have to update the background size, update GUI positions and scales and also make sure things keep their aspect ratio.

Next to all this I've implemented a working settings configuration file in which the set resolution is saved. All in all a lot of new stuff which is difficult to show you.

At least I can show you a gif of successfully changing between resolutions.

Next I'll keep working on the game settings. Fullscreen/windowed mode is up next.
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