Yngwie in the Cursed WoodsHelp Yngwie the rat battle his way through an everchanging forest filled with monsters to find the magical cure hidden deep within it's grasp.Play through the first area of the woods in our Demo, for PC/OSX.Use WASD to move, J/K to attack or use your active item. 1/2/3 swap between available primary weapons.
Yngwie at his house, ready to depart. Yngwie is roguelite in the tradition of the Binding of Isaac and zelda - explore a cursed, magical forest, fight enemies with your sword, and gain special items to power up. Each area will have a boss, a handful of special rooms, and lots of baddies to fight. We're hoping to give the player a mix of the awesome feeling of finding powerful items that you get in rogue-ish games, but combined with some of the skillful swordfighting of games like Hollow Knight but in ever-changing scenarios.
Buying some gear at Jackie's shopA difficult fight with some acid spitting plants and territorial toucans. So far, we've been focusing on the first area of the game - the outskirts of the woods, where Yngwie lives. To find the rare magical plant you seek, though, Yngwie will need to venture deep, deep within the forest. As you venture further into the woods, you'll find more weird and fantastic environments alongside even tougher, more vicious enemies.
The menagerie What next?Our current priority is making a public demo - and we're planning on having it ready real soon. Check back here for updates if you wanna try it out
. Regardless, the game is inching forward every day, and we're real excited to be ready to share our progress with you fine folks here.
Dmitry Petyakin: Art direction, animation, music, and sound design.
Danny Spencer - Game design, level design, programming.
Yngwie is the followup game from our previous release,
Graveyard Birds and we're excited to make an even bigger, even better game together. We're building Yngwie in Unity.