Hello There,
This is Jester- I produce mobile games for a living. Been doing it for about 10 years and I've worked on some very big titles. My expertise is in creative direction and monetization.
I have to say, it’s tough to succeed on the market. I’ve worked for some big companies, and I’ve seen many of them fail despite throwing millions of dollars at a product. I still work for a big company, but they won’t let me unleash my full potential because there are too many cogs in the machine above me that aren't willing to take any risks.
As I’ve watched so many big companies fail, I always tell myself I would do better. But I’m still young so I haven't been give me the chance yet. The problem is, I’m a bit impatient. We only live once, so I’d like to give it a shot to prove those on top wrong before I get arthritis
I’d like to start from scratch on a mobile game as the Executive Producer and Creative Director. Any fellow hobbyists with a chip on their shoulder want to join me?If you're interested, all I ask from you is your commitment to the cause. Building a game will take several months. Maybe even a couple of years. But it could pay off big! With that said-
I’m looking for the following disciplines:
1. Game Dev (1-3)
2. 2D or 3D Artist (1-3)
3. Game Designer (1-2)
4. Producer (1-2)
5. 2D or 3D Animator (1-3)
6. Composer (1-2)
7. QA Tester (1-2)
This is all for Revenue Share. If we succeed with our first game, let’s get funding from there.
Message me if I’ve peaked your interest.
-Jester