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TIGSource ForumsJobsCollaborationsSmall Team Seeking Art Director for Collab - Puzzle Action Game (PC/Tablets)
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Author Topic: Small Team Seeking Art Director for Collab - Puzzle Action Game (PC/Tablets)  (Read 176 times)
gamedev123
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« on: December 24, 2018, 12:16:32 PM »

OVERVIEW---------

Small team of experienced/published developers working on a 2D puzzle action game for PC/MAC and tablets.  Product in prototype phase.

Gameplay centers on goofy physics-based "plumbing" in a bright, 2D cartoon world.  Very unique game mechanics.

Single player, cooperative multiplayer and competitive multiplayer.  Mouse/Touch/Gamepad controls.



TEAM---------

Based in New York City.

- Programming Consultant / Sound Designer

- Programmer

- Artist / Animator

- Level Designer / Gameplay Scripter / Artist

- Marketing & Branding Consultant



NEEDS---------

We are seeking an experienced Art Director for 12-18 months to help us refine or redefine the game's visual style.  Assume 4-8 hours per week on avg (250 - 450 hours total).  Flexible schedule.  Contractual arrangement.  Some upfront cash possible. 

Significant amount of concept and level artwork already completed.  Overall visual style needs wrangling and polish.  Currently using vector art - although team is not wedded to that if a superior look/approach is presented.  Once art style is refined, other team members can assist or take over the asset creation grind...

Immediate start.

Google Drive.  Google Apps.  Skype.  Trello.  Discord.  GIThub.  Unity3D.  Photoshop.  Illustrator.  Audacity.



NOTES---------

Full project disclosure to serious candidates.  Thanks!
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Visual designer, gameplay and game content designer based in New York City.  I done work\'d on iPhone, Web, casual downloadable and handheld console games.
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