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1368078 Posts in 64195 Topics- by 56129 Members - Latest Member: Fatervakin

October 21, 2019, 05:47:37 AM

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TIGSource ForumsJobsOffering Paid Work[PAID] Hiring a programmer with at least 2 mobile releases for an "art game"
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Author Topic: [PAID] Hiring a programmer with at least 2 mobile releases for an "art game"  (Read 536 times)
MPRart
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« on: January 16, 2019, 08:00:53 AM »

I'm looking to hire a Unity programmer who has released 2 quality mobile games (experience with both itunes and android app store). I am making a very short "art experience" that functions as an endless runner/platformer, and it's made with all comic book art and is fully narrated by a professional actress. I have sold over 100k units on Steam and have been in the video game and film industry for 10 years so I'm not new to this.


This is an easy/quick project for someone with experience making runners. If you're interested email me with examples of your work and rates at [email protected]

NOTE: For this game I'm offering paid rate/flat fee, plus rev share on sales.
« Last Edit: January 27, 2019, 12:02:42 PM by MPRart » Logged

I watched him for fifteen years, sitting in a room, staring at a wall; not seeing the wall, looking past the wall; looking at this night, inhumanly patient, waiting for some secret, silent alarm to trigger him off. Death has come to your little town, Sheriff.
MPRart
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« Reply #1 on: January 20, 2019, 09:23:13 AM »

Updated this a little.
If your rate is $50 or more please don't email me, thanks. Be realistic with your rates.
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I watched him for fifteen years, sitting in a room, staring at a wall; not seeing the wall, looking past the wall; looking at this night, inhumanly patient, waiting for some secret, silent alarm to trigger him off. Death has come to your little town, Sheriff.
Niteris
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« Reply #2 on: January 23, 2019, 02:44:51 PM »

Email sent!
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