Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1359152 Posts in 63150 Topics- by 55002 Members - Latest Member: Joel Marler

April 21, 2019, 07:10:24 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsJobsCollaborations{Rev-Share} LFM Unity3d Developer and Sprite Artist for Isometric Battle RPG
Pages: [1]
Print
Author Topic: {Rev-Share} LFM Unity3d Developer and Sprite Artist for Isometric Battle RPG  (Read 105 times)
Titanomachy_Studios
Level 0
*


View Profile
« on: February 02, 2019, 11:18:51 AM »

Project Name: Condors Vs. Ocelots
My Role: Lead Designer and Producer
Previous: Kung Fu Panda 2 Kaboom of Doom, UFC Trainer, Space Marine
Team Size: 15ish
Genre:Strategy RPG
Engine: Unity
Roles Available: Concept Artist, Environment Artist, Character Artist, C# Unity Dev, 2D Sprite Artist
Project Length: Currently planning on release Q1 2020.
Compensation: Rev-share
Project Description: Condors and Ocelots have been at war for generations. Battles have left some settlements in ruins. Others teem with refugees. Even away from the fighting, towns and villages suffer from having their fighting-age citizens lured away or conscripted by one faction or the other. Banditry is also rife -- since the Condors and Ocelots focus on the front lines, and largely neglect the parts of their respective dominions which aren't militarily important or located near their bases. The mysterious faction, Goatverlords, comes in and antagonizes both claiming rule of the land. They must work together and against one another to win the ultimate struggle.
Project Status: 30-40% Done (Prepro done and dev started)
Send emails to [email protected]

Our store page can be found here, https://play.google.com/store/apps/developer?id=Titanomachy+Studios
Our website here,
http://titanomachystudios.com/#/
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic