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TIGSource ForumsJobsCollaborations{Rev-Share} LFM Unity3d Developer and Sprite Artist for Isometric Battle RPG
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Author Topic: {Rev-Share} LFM Unity3d Developer and Sprite Artist for Isometric Battle RPG  (Read 477 times)
Titanomachy_Studios
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« on: February 02, 2019, 11:18:51 AM »

Project Name: Condors Vs. Ocelots
My Role: Lead Designer and Producer
Previous: Kung Fu Panda 2 Kaboom of Doom, UFC Trainer, Space Marine
Team Size: 15ish
Genre:Strategy RPG
Engine: Unity
Roles Available: Concept Artist, Environment Artist, Character Artist, C# Unity Dev, 2D Sprite Artist
Project Length: Currently planning on release Q1 2020.
Compensation: Rev-share
Project Description: Condors and Ocelots have been at war for generations. Battles have left some settlements in ruins. Others teem with refugees. Even away from the fighting, towns and villages suffer from having their fighting-age citizens lured away or conscripted by one faction or the other. Banditry is also rife -- since the Condors and Ocelots focus on the front lines, and largely neglect the parts of their respective dominions which aren't militarily important or located near their bases. The mysterious faction, Goatverlords, comes in and antagonizes both claiming rule of the land. They must work together and against one another to win the ultimate struggle.
Project Status: 30-40% Done (Prepro done and dev started)
Send emails to [email protected]

Our store page can be found here, https://play.google.com/store/apps/developer?id=Titanomachy+Studios
Our website here,
http://titanomachystudios.com/#/
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