Hello World (again, I guess..)
Haven't been here in awhile, haha. Still to see TIGS active. Since there's so many incredible projects being made today & this one would be barely remembered by anyone in the vast sea of amazing games, let me reintroduce myself.
Name is Daye Williams, & been working on an RPG with some chums codename PROJECT 88x. The original vision was a Turn Based RPG set in an Astral world, with teens becoming star adventurers. Yeah working on something so vast can be a bit overwhelming & critical, like can really kick your ass emotionally, spiritually & mentally haha..ugh. With all the stress from attempting to bring my first project SUPER LORD OF CHEESEBURGERS to mobile & shuffling thru unsucessful arcade projects, a light dawned on me "you have a whole bank of RPG assets you asshole". Learned its best to aim for something when you don't have to reproduce assets or work/reiterate new game ideas to see if they appeal in a ever crowded market.
So we went back to 88x with a new vision, (ugh really hate wasting time thinking about the next move, wish we went back sooner). Not that i don't love side view turn-based but knew we had to adapt the formula to something more functional for our team & wouldn't our wallets (& our lifeforce). So we restructured the Story, Plot, World & more importantly the Gameplay.
Production output has been fckin sweet so far, & staying with a solid, realistic vision saved our asses. 88x will be more condense but with a really composed vision & increasing depth. The characters are cooler, the World(s) more passionate & the Story personal & relatable.
Here's a start of our rework (pardon the shitty placeholder graphics). Simple top-down movement, nothing special (..yet :-))
More to share in the near future, promise to be more active on here. Really miss the TIGS energy.
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