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TIGSource ForumsDeveloperArt (Moderator: JWK5)Making Unity3d Assets!
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Author Topic: Making Unity3d Assets!  (Read 347 times)

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« on: February 22, 2019, 03:46:14 PM »

Hi All,

I'm learning and growing in Unity3d modelling/animation,C# and shaders and more!

I wanted to show off my work and get feedback! Also, if anyone has any ideas on assets they would like to see on my Patreon I'd love to attempt them.

Thank you!

My Twitter:

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My Patreon

Richard Kain
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« Reply #1 on: February 28, 2019, 10:15:55 AM »

That work is relatively simple, but the style and rendering approach you are using works very well. I'd say you've got some good stuff going on here. I would quite happily play a Zelda-like game using the 3D models and art you're presenting here. Simple, clean, and colorful is a good choice. Keep up the good work.
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