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1377483 Posts in 65412 Topics- by 57708 Members - Latest Member: Fahirasa

May 27, 2020, 07:45:26 AM

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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Module music
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Author Topic: Module music  (Read 249 times)
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« on: March 01, 2019, 08:56:56 AM »

I was just wondering, are there any programmers here that have a solution for using module music (.it, .xm etc) in games? There are significant benefits of using source format, lower memory print, sometimes better looping etc and the cost in CPU cycles for playing back is almost nothing.

I make module music myself so I'm wondering just in case anyone would like to use my music, then I could point them in the right direction

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« Reply #1 on: March 01, 2019, 09:45:19 AM »

From my own experience with module music (in the past) I recommend the BASS audio library.

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