Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1363291 Posts in 63695 Topics- by 55572 Members - Latest Member: alienheretic

July 23, 2019, 09:31:01 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsJobsCollaborations[Rev-share]3D Character Modeler
Pages: [1]
Print
Author Topic: [Rev-share]3D Character Modeler  (Read 109 times)
Windwolf
Level 1
*


View Profile
« on: March 01, 2019, 04:45:15 PM »

THE PROJECT

INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives, and meet lively crew members who will aid in the player's survival. Throughout the game you can side and complete missions through criminal cartels, and the two major combatants, the UCE and ACP, of the Interstellar Civil War.

Please note that all of our current positions are remote work. You will not be required to travel.


3D Animator
We are looking for an Animator to join the Art team to rig characters and create animations for the game. You will be collaborating with fellow members of the team, and need to follow instructions from the Project Lead and the Animation Lead in crafting smooth, flowing animations.

Your duties include:

1. Create rigs to be used for animations.
2. Skin 3D models to rigs.
3. Contribute to constructive team discussions.
4. Attend regular team meetings.

REQUIREMENTS
To be successful in this position, following requirements apply:

1. Have working knowledge of 3D animation suites.
2. Understand import/export requirements for Unity Engine integration.
3. Excellent self-management skills.
4. Excellent attention to detail.
5. Excellent communication skills.

Satisfaction of the follow requirements are preferred, but not essential:

6. Knowledge of the Unity Engine UMA character creation system would be an advantage.


REVENUE-SHARE
This is a great opportunity to get into the game development industry. Being an Indie team we do not have the creative restrictions often imposed by publishers or other third parties. We are extremely conscientious of our work and continuously uphold a high level of quality throughout our project.

We are unable to offer wages or per-item payments at this time. However revenue-sharing from crowd-funding is offered to team members who contribute 15-20 hours per week to company projects, as well as maintain constant communication and adhere to deadlines. Your understanding is dearly appreciated.

TO APPLY
Please send your Cover Letter, CV, Portfolio (if applicable), and other relevant documents/information to this email: [email protected]

Thank you for your time! Please feel free to contact me via the email provided should you have any questions or are interested to apply for this position. We look forward to hearing from you!

John Shen
HR Lead
Starboard Games LLC
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic