LD Smith
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« on: March 10, 2019, 12:37:14 AM » |
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Knoxville Game Design is now an online meeting, the second Sunday of every month at 2pm Eastern Time. We typically go over the games that our members are developing and we have one topic each month that we cover in detail. We try to rotate between talks on general concepts and talks on game development tools. We put the video of each meeting on YouTube and the audio on iTunes and other podcasting services. Website - http://www.knoxgamedesign.org/iTunes - https://itunes.apple.com/us/podcast/game-design-chat/id1084873107YouTube playlist - https://www.youtube.com/playlist?list=PLYaphcg34XTmjk-9qbfFm5FYDPtro0uhhPrevious meeting topics: - Ludum Dare 45 Showoff, October 2019
- Creating Games in Smalltalk, September 2019
- Random Number Generators (RNG), August 2019
- Pico-8, July 2019
- Calling Web Services from Unity, June 2019
- Ludum Dare 44 Entries, May 2019
- Music for Game Developers, April 2019
- Math for Game Developers, March 2019
- QBasic and GM48 Entries, February 2019
- Unity for Beginners, January 2019
- Ludum Dare 43 Entries, December 2018
- GameMaker Tips, November 2018
- Artificial Intelligence, October 2018
- Knoxville Gaming Convention Recap, September 2018
- Ludum Dare Kickoff at Token Game Tavern, August 2018
- Unreal Engine Tips, July 2018
- Unity UI Text, June 2018
- Ludum Dare 41 Showoff, May 2018
- Human Computer Interaction, April 2018
- Saving and Loading Game Data in Unity, March 2018
- Two Year Recap Spectacular, February 2018
- Version Control Software and Repositories, January 2018
- Ludum Dare 40 Entries, December 2017
- Game Jam, Pyxel Edit, Affinity Designer, and MakeHuman, November 2017
- Farewell XBLIG, October 2017
- Inkscape and Spriter, September 2017
- Game Jam Showoff, August 2017
- Godot Engine, July 2017
- RPG Maker, June 2017
- Ludum Dare 38 and GM48 Entries, May 2017
- PAX East Report, April 2017
- Structured Data Tool, March 2017
- Blender Cell Fracture, 6502 Assembly, February 2017
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