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TIGSource ForumsCommunityDevLogsExplosionauts - Fast platform game about blowing stuff up!
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Author Topic: Explosionauts - Fast platform game about blowing stuff up!  (Read 666 times)
Oracle
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« on: March 20, 2019, 07:50:08 PM »



TL/DR: The game is basically a cute platformer game with touches of puzzle solving while in campaign and also has a competitive multiplayer mode (both modes support up to 4 simultaneous players)

Story:


Earth's resources have been pretty much depleted by constant abuse, and our planet is rapidly decaying!. To fix this the scientific community puts together a magnificent plan based on moderation, ecology and whatnot. However that plan is rapidly discarded for something easier, quicker and that to be honest doesn't make that much sense.

A team of 4 astronauts is being sent into different planets to mine blast and take away their resources, so we can use them back on earth!.

They are, The Explosionauts! (BakuHasutoronoto/爆宇宙飛行士).








Gameplay:
It features basically two modes, Mission mode (story mode) and Vs. Mode. Both have feature multiplayer (obviously Vs. mode does).

Mission mode has the squad visiting different planets, and using bombs to extract them. This mode has an emphasis on platforming, puzzle solving and a touch of speedrunnin'.

The other mode lets you select one of the 10 multiplayer stages bases on different planets, and lets you battle it out with your friends.



Final Notes:

Right now the game is on early stages, a lot of work has been going into it (I'm basically doing everything by myself!), any tips, help, comments or even critique will be very well received.


Also, I've never been very active on social media, but for the past few months I've been trying to post progress daily over on Twitter, so if you want to help me by sharing there it would be AMAZING (and very much appreciated), since I'm really aching for more visibility (and I have like 2 followers Facepalm).

https://twitter.com/im_krut

For the moment I'll copy/paste the same intro as in Townhall, as I'm still sorting the old content/progress so far, but I want to start updating with fresh content here.

----------------------------------------------------------------------------------


Update List

30/03/2019 - (03/30/2019)
Latest update (still sorting stuff out regarding previous stuff made).
(Alpha 0.074)

Changelog:

-New vehicle (mechas!)
+Behind scenes stuff








28/03/2019 - (03/28/2019)
(still sorting stuff out regarding previous stuff made).
(Alpha 0.070)

Changelog:

-New temporary upgrade (walljumping)






26/03/2019 - (03/26/2019)
(still sorting stuff out regarding previous stuff made).
(Alpha 0.069)

Changelog:

-Added a planet like system for selecting your level (for mission mode).
-Mockup of some standard levels for mission mode.

https://www.youtube.com/watch?v=tj1pzh5FsNc
25/03/2019 - (03/25/2019)
(still sorting stuff out regarding previous stuff made).

We have music now, courtesy of the very talented Erich "EliteFerrex" ( https://eliteferrex.bandcamp.com )



« Last Edit: March 30, 2019, 06:31:03 PM by Oracle » Logged
Oracle
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« Reply #1 on: March 25, 2019, 06:01:23 PM »

25/03/2019 - (03/25/2019)

We have music now, courtesy of the very talented Erich "EliteFerrex" ( https://eliteferrex.bandcamp.com )

Changelog:

-Music and sounds implemented



« Last Edit: March 26, 2019, 05:04:40 PM by Oracle » Logged
Oracle
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« Reply #2 on: March 26, 2019, 05:03:37 PM »

26/03/2019 - (03/26/2019)
Latest update (still sorting stuff out regarding previous stuff made).
(Alpha 0.069)

Changelog:

-Added a planet like system for selecting your level (for mission mode).
-Mockup of some standard levels for mission mode.



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Oracle
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« Reply #3 on: March 29, 2019, 04:58:42 PM »

28/03/2019 - (03/28/2019)
(still sorting stuff out regarding previous stuff made).
(Alpha 0.070)

Changelog:

-New temporary upgrade (walljumping)





« Last Edit: March 30, 2019, 06:27:02 PM by Oracle » Logged
Oracle
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« Reply #4 on: March 30, 2019, 06:30:09 PM »

30/03/2019 - (03/30/2019)
Latest update (still sorting stuff out regarding previous stuff made).
(Alpha 0.074)

Changelog:

-New vehicle (mechas!)
+Behind scenes stuff





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