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October 23, 2019, 02:09:15 PM

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TIGSource ForumsPlayerGamesWhat annoys you the most in League of Legends?
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HolyMacarory
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« on: March 27, 2019, 11:11:15 AM »

Hello folks, as in title. I believe a big part of you has already played this game - what was something that truly irritated you in it?

Hi there by the way :-)
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camW00dS
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« Reply #1 on: April 02, 2019, 01:52:09 AM »

Oh, yes

THE
C O M M U N I T Y
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HolyMacarory
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« Reply #2 on: April 02, 2019, 07:01:49 AM »

Oh, yes

THE
C O M M U N I T Y

That's what people say about virtually every game, so let's focus on the games flaws. :D

I strongly dislike the fact that at any given time just about a Few dozen champions are viable and being played and in so-called meta. So even though there is over 140 champions there once you actually see in game are a small percentage of that
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InfiniteStateMachine
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« Reply #3 on: April 02, 2019, 07:36:06 PM »

When I quite playing LoL around 2010 my quality of life went up dramatically. It was the community.


Other than that I got a bit annoyed that the designer named Morello seemed to balance every character I loved by reworking them to basically be a generic boring cog.
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Raptor85
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« Reply #4 on: April 03, 2019, 04:38:25 AM »

Other than that I got a bit annoyed that the designer named Morello seemed to balance every character I loved by reworking them to basically be a generic boring cog.
THIS!

In early seasons the characters were all super unique, and most could be built AP/AD/Hybrid/Tank/Offtank/etc, over they years they decided to "normalize" the characters into their classes, like ranged adc, asassain, etc, and replacing the more "unique" abilities with simpler ones.  In later seasons pretty much you have a set item build for each class of character and it's just a money race buying things in the same order every game.
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quantumpotato
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« Reply #5 on: May 14, 2019, 02:03:55 PM »

Other than that I got a bit annoyed that the designer named Morello seemed to balance every character I loved by reworking them to basically be a generic boring cog.
THIS!

In early seasons the characters were all super unique, and most could be built AP/AD/Hybrid/Tank/Offtank/etc, over they years they decided to "normalize" the characters into their classes, like ranged adc, asassain, etc, and replacing the more "unique" abilities with simpler ones.  In later seasons pretty much you have a set item build for each class of character and it's just a money race buying things in the same order every game.

Same thing kinda happened with Starcraft 2, they changed the starting economy so Zerg, for example, was more streamlined (similar) instead of 3/4 very distinct styles (fast pool, pool (gas)-> hatch, hatch first).

What's up with these AAA Designers designing for the masses over-"balancing" games. Sad
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Mark Mayers
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« Reply #6 on: May 27, 2019, 11:04:50 PM »

Riot's arbitration agreement
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« Reply #7 on: May 29, 2019, 10:59:07 AM »

What's up with these AAA Designers designing for the masses over-"balancing" games. Sad
These games are being played competitively for money. So anything that isn't balanced will have issues, as it gives a winning stratergy that is no fun to watch.


And, as a casual gamer, pretty much the whole design of the game irritated me. Only reason I played at all is with a bunch of close friends. And I sucked at it. Nailing my friends a loss when they had me in the team.
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« Reply #8 on: July 16, 2019, 02:57:23 PM »

Probably the commercials.
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« Reply #9 on: July 16, 2019, 08:13:39 PM »

This is a pretty old topic, but I'll use it as an opportunity to complain about LoL's - and most Dotalikes - UI. It's clearly aimed at people who know this stuff inside and out, and that's absolutely fine, but there's just so much *stuff*
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« Reply #10 on: July 17, 2019, 01:37:50 AM »

Golden Robot
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Cobralad
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« Reply #11 on: July 17, 2019, 03:21:49 AM »

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