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TIGSource ForumsJobsCollaborations[REV SHARE] Team in early stages looking for 2D character artist. (2D / Unity)
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Author Topic: [REV SHARE] Team in early stages looking for 2D character artist. (2D / Unity)  (Read 216 times)
Veizyr
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« on: April 18, 2019, 10:41:32 AM »

Hello people! We have a spot open in the team, here's a little bit about the game and the team making it!

About the game: The project is a 2D trading/combat/exploration oriented game set in a medieval fantasy world developed in unity. It involves several different play styles like turn by turn combat, board game style exploration and more! As far as we know, nothing like this is currently on the market and therefor kind of hard to pin down into a specific genre. We're going for a pretty gloomy theme and putting a lot of focus on the art style, animation and music.

Our team: The project is in it's very early stage and we are currently building the team. We currently have an environment artist, two programmers, a project manager, a writer, a composer and a sound designer. We will be adding more team members as the project moves forward. Our current goal is to build a small prototype to be able to present for further development.

What we need:
- A 2D artist aiming for unique character designs and if possible, animation. (no pixel art)

If you think your unique style could fit with our game and are up for a challenge, contact me on discord at Veizyr#1797 for more details. We'd love to see some of your work and chat more!
« Last Edit: April 18, 2019, 10:46:36 AM by Veizyr » Logged
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